diff --git a/world/jobs/terra_prop_job.cpp b/world/jobs/terra_prop_job.cpp index e807ccd..a5dbc6c 100644 --- a/world/jobs/terra_prop_job.cpp +++ b/world/jobs/terra_prop_job.cpp @@ -326,12 +326,12 @@ void TerraPropJob::phase_prop() { temp_mesh_arr = fqms->get_arrays(); VisualServer::get_singleton()->mesh_add_surface_from_arrays( - chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, i), + chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, i), VisualServer::PRIMITIVE_TRIANGLES, temp_mesh_arr); if (chunk->get_library()->prop_material_lod_get(i).is_valid()) VisualServer::get_singleton()->mesh_surface_set_material( - chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, i), 0, + chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, i), 0, chunk->get_library()->prop_material_lod_get(i)->get_rid()); } } @@ -410,14 +410,14 @@ void TerraPropJob::step_type_normal() { temp_mesh_arr = _prop_mesher->build_mesh(); - RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); + RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); VS::get_singleton()->mesh_add_surface_from_arrays(mesh_rid, VisualServer::PRIMITIVE_TRIANGLES, temp_mesh_arr); Ref lmat; - if (chunk->material_cache_key_has()) { - lmat = chunk->get_library()->prop_material_cache_get(_chunk->material_cache_key_get())->material_lod_get(_current_mesh); + if (chunk->prop_material_cache_key_has()) { + lmat = chunk->get_library()->prop_material_cache_get(_chunk->prop_material_cache_key_get())->material_lod_get(_current_mesh); } else { lmat = chunk->get_library()->prop_material_lod_get(_current_mesh); } @@ -447,16 +447,16 @@ void TerraPropJob::step_type_normal_lod() { temp_mesh_arr = _prop_mesher->build_mesh(); - RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); + RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); VS::get_singleton()->mesh_add_surface_from_arrays(mesh_rid, VisualServer::PRIMITIVE_TRIANGLES, temp_mesh_arr); Ref lmat; - if (chunk->material_cache_key_has()) { - lmat = chunk->get_library()->material_cache_get(_chunk->material_cache_key_get())->material_lod_get(_current_mesh); + if (chunk->prop_material_cache_key_has()) { + lmat = chunk->get_library()->prop_material_cache_get(_chunk->prop_material_cache_key_get())->material_lod_get(_current_mesh); } else { - lmat = chunk->get_library()->material_lod_get(_current_mesh); + lmat = chunk->get_library()->prop_material_lod_get(_current_mesh); } if (lmat.is_valid()) { @@ -469,7 +469,7 @@ void TerraPropJob::step_type_normal_lod() { void TerraPropJob::step_type_drop_uv2() { Ref chunk = _chunk; - RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); + RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); temp_mesh_arr[VisualServer::ARRAY_TEX_UV2] = Variant(); @@ -477,10 +477,10 @@ void TerraPropJob::step_type_drop_uv2() { Ref lmat; - if (chunk->material_cache_key_has()) { - lmat = chunk->get_library()->material_cache_get(_chunk->material_cache_key_get())->material_lod_get(_current_mesh); + if (chunk->prop_material_cache_key_has()) { + lmat = chunk->get_library()->prop_material_cache_get(_chunk->prop_material_cache_key_get())->material_lod_get(_current_mesh); } else { - lmat = chunk->get_library()->material_lod_get(_current_mesh); + lmat = chunk->get_library()->prop_material_lod_get(_current_mesh); } if (lmat.is_valid()) { @@ -495,16 +495,16 @@ void TerraPropJob::step_type_merge_verts() { temp_mesh_arr = temp_mesh_arr2; Ref chunk = _chunk; - RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); + RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); VisualServer::get_singleton()->mesh_add_surface_from_arrays(mesh_rid, VisualServer::PRIMITIVE_TRIANGLES, temp_mesh_arr); Ref lmat; - if (chunk->material_cache_key_has()) { - lmat = chunk->get_library()->material_cache_get(_chunk->material_cache_key_get())->material_lod_get(_current_mesh); + if (chunk->prop_material_cache_key_has()) { + lmat = chunk->get_library()->prop_material_cache_get(_chunk->prop_material_cache_key_get())->material_lod_get(_current_mesh); } else { - lmat = chunk->get_library()->material_lod_get(_current_mesh); + lmat = chunk->get_library()->prop_material_lod_get(_current_mesh); } if (lmat.is_valid()) { @@ -531,16 +531,16 @@ void TerraPropJob::step_type_bake_texture() { temp_mesh_arr = bake_mesh_array_uv(temp_mesh_arr, tex); temp_mesh_arr[VisualServer::ARRAY_TEX_UV] = Variant(); - RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); + RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); VisualServer::get_singleton()->mesh_add_surface_from_arrays(mesh_rid, VisualServer::PRIMITIVE_TRIANGLES, temp_mesh_arr); Ref lmat; - if (chunk->material_cache_key_has()) { - lmat = chunk->get_library()->material_cache_get(_chunk->material_cache_key_get())->material_lod_get(_current_mesh); + if (chunk->prop_material_cache_key_has()) { + lmat = chunk->get_library()->prop_material_cache_get(_chunk->prop_material_cache_key_get())->material_lod_get(_current_mesh); } else { - lmat = chunk->get_library()->material_lod_get(_current_mesh); + lmat = chunk->get_library()->prop_material_lod_get(_current_mesh); } if (lmat.is_valid()) { @@ -566,16 +566,16 @@ void TerraPropJob::step_type_simplify_mesh() { fqms->simplify_mesh(temp_mesh_arr.size() * step->get_simplification_step_ratio(), step->get_simplification_agressiveness()); temp_mesh_arr = fqms->get_arrays(); - RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_TERRARIN, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); + RID mesh_rid = chunk->mesh_rid_get_index(TerraChunkDefault::MESH_INDEX_PROP, TerraChunkDefault::MESH_TYPE_INDEX_MESH, _current_mesh); VisualServer::get_singleton()->mesh_add_surface_from_arrays(mesh_rid, VisualServer::PRIMITIVE_TRIANGLES, temp_mesh_arr); Ref lmat; - if (chunk->material_cache_key_has()) { - lmat = chunk->get_library()->material_cache_get(_chunk->material_cache_key_get())->material_lod_get(_current_mesh); + if (chunk->prop_material_cache_key_has()) { + lmat = chunk->get_library()->prop_material_cache_get(_chunk->prop_material_cache_key_get())->material_lod_get(_current_mesh); } else { - lmat = chunk->get_library()->material_lod_get(_current_mesh); + lmat = chunk->get_library()->prop_material_lod_get(_current_mesh); } if (lmat.is_valid()) {