Fix mass replace fail in the readme. Also mention that only the newest broken seals release contains this module.

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Relintai 2021-04-24 14:06:11 +02:00
parent b22fceabe9
commit 0d26975678

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@ -2,7 +2,9 @@
experimental terrain and building engine for godot, based on voxelman. experimental terrain and building engine for godot, based on voxelman.
# Terraman's readme: (will update later) # Voxelman's readme: (will update later)
- The word "Voxelman" got mass replaced to "Terraman". -
A voxel engine module for godot, focusing more on editor integration, gameplay-related features, and extendability (even from gdscript), without sacrificing too much speed. A voxel engine module for godot, focusing more on editor integration, gameplay-related features, and extendability (even from gdscript), without sacrificing too much speed.
@ -24,7 +26,7 @@ check whether it works from time to time.
## Pre-built binaries ## Pre-built binaries
You can grab a pre-built editor binary from the [Broken Seals](https://github.com/Relintai/broken_seals/releases) You can grab a pre-built editor binary from the [Broken Seals](https://github.com/Relintai/broken_seals/releases)
repo, should you want to. It contains all my modules. repo. From 0.3.4 and onwards it contain this module instead of voxelman.
## Usage ## Usage