mirror of
https://github.com/Relintai/smtp_node.git
synced 2024-11-09 14:22:10 +01:00
247 lines
6.1 KiB
GDScript
247 lines
6.1 KiB
GDScript
extends Node
|
|
|
|
## This looks like it was created by a CS student at a university graduation level,
|
|
## there are many fantastic code snippets here, please try and mine as much of it as you can, as I have.
|
|
|
|
# the debug function is quite smart.
|
|
var debug = true
|
|
func display(data):
|
|
if debug == true:
|
|
print("debug: ",data)
|
|
|
|
export var server = "smtp.gmail.com" # you'll find info on the Gmail SMTP server at www.google.com :)
|
|
export var port = 465 # standard SSL port
|
|
export var user = "" # put userid for SMTP login
|
|
export var password = "" # put password for SMTP login
|
|
export var mymailto = "" # put destination address
|
|
export var mymail = "mail.smtp.localhost" # I found this at some random stackexchange thread
|
|
|
|
|
|
enum channel {TCP,PACKET}
|
|
export (channel) var com = channel.TCP
|
|
|
|
var Socket = null
|
|
var PacketSocket = null
|
|
var PacketIn = ""
|
|
var PacketOut = ""
|
|
|
|
enum esi {OK,KO}
|
|
|
|
enum stati {OK,WAITING,NO_RESPONSE,UNHANDLED_REPONSE}
|
|
export (stati) var stato
|
|
|
|
var MaxRetries = 5
|
|
var delayTime = 250
|
|
|
|
var thread = null
|
|
|
|
var authloginbase64=""
|
|
var authpassbase64=""
|
|
func _ready():
|
|
if user != "": authloginbase64=Marshalls.raw_to_base64(user.to_ascii())
|
|
if password != "": authpassbase64=Marshalls.raw_to_base64(password.to_ascii())
|
|
|
|
|
|
|
|
# This is unbelievably useful. Try using ThreadDeliver without a thread for comparison
|
|
func Deliver(data):
|
|
thread = Thread.new()
|
|
thread.start(self,"ThreadDeliver",data)
|
|
|
|
|
|
# If you want to debug the program, this is where you start
|
|
# I made a miniscule change to this function, which was actually extremely hard, and took a few days.
|
|
func ThreadDeliver(data):
|
|
var r_code
|
|
r_code = OpenSocket()
|
|
if r_code == OK:
|
|
r_code =WaitAnswer()
|
|
# if r_code == OK:
|
|
# emit_signal("SMTP_connected")
|
|
# r_code = send("ciao") # needed because some SMTP servers return error each first command
|
|
if r_code == OK:
|
|
r_code = MAILhello()
|
|
if r_code == OK:
|
|
print("SMTP_working")
|
|
r_code = MAILauth()
|
|
if r_code == OK:
|
|
r_code = MAILfrom(mymail)
|
|
if r_code == OK:
|
|
r_code = MAILto(mymailto)
|
|
if r_code == OK:
|
|
r_code = MAILdata(data,mymail,subject)
|
|
if r_code == OK:
|
|
print("process OK")
|
|
if r_code == OK:
|
|
r_code =MAILquit()
|
|
CloseSocket()
|
|
if r_code == OK:
|
|
display("All done")
|
|
else:
|
|
|
|
display("ERROR")
|
|
return r_code
|
|
|
|
var Bocket = null
|
|
# I added the variable Bocket, as a wrap around the Socket (originally called socket anyway),
|
|
# it's an SSL wrapper for Streampeers, I don't know much about these things,
|
|
# but you learn a lot by messing around with things.
|
|
# I like creating silly names for variables, it keeps me motivated,
|
|
# reminds me that creating code is my choice, to do how I please.
|
|
|
|
|
|
func OpenSocket():
|
|
var error
|
|
|
|
if Bocket == null:
|
|
Bocket=StreamPeerTCP.new()
|
|
error=Bocket.connect_to_host(server,port )
|
|
Socket = StreamPeerSSL.new()
|
|
Socket.connect_to_stream(Bocket, true, server)
|
|
|
|
display(["connecting server...",server,error])
|
|
|
|
if error > 0:
|
|
var ip=IP.resolve_hostname(server)
|
|
error=Socket.connect_to_host(ip,port)
|
|
display(["trying IP ...",ip,error])
|
|
|
|
for i in range(1,MaxRetries):
|
|
print(Socket.get_status())
|
|
|
|
# if Socket.get_status() == Socket.STATUS_ERROR:
|
|
# d.display("Error while requesting connection")
|
|
# break
|
|
# elif Socket.get_status() == Socket.STATUS_CONNECTING:
|
|
# d.display("connecting...")
|
|
# break
|
|
|
|
if Socket.get_status() == Socket.STATUS_CONNECTED:
|
|
display("connection up")
|
|
break
|
|
|
|
OS.delay_msec(delayTime)
|
|
|
|
return error
|
|
|
|
func CloseSocket():
|
|
Bocket.disconnect_from_host()
|
|
|
|
func send(data1,data2=null,data3=null):
|
|
var error
|
|
error = sendOnly(data1,data2,data3)
|
|
return error
|
|
|
|
func sendOnly(data1,data2=null,data3=null):
|
|
var error = 0
|
|
PacketOut = data1
|
|
if data2 != null:
|
|
PacketOut = PacketOut + " " + data2
|
|
if data3 != null:
|
|
PacketOut = PacketOut + " " + data3
|
|
display(["send",PacketOut])
|
|
PacketOut = PacketOut + "\n"
|
|
|
|
if com == channel.TCP:
|
|
error=Socket.put_data(PacketOut.to_utf8())
|
|
if error == null:
|
|
error = "NULL"
|
|
display(["send","r_code",error])
|
|
return error
|
|
|
|
func WaitAnswer(succesful=""):
|
|
stato= stati.WAITING
|
|
display(["waiting response from server..."])
|
|
if com == channel.TCP:
|
|
PacketIn = ""
|
|
OS.delay_msec(delayTime)
|
|
for i in range(1,MaxRetries):
|
|
Socket.poll()
|
|
var bufLen = Socket.get_available_bytes()
|
|
if bufLen > 0:
|
|
display(["bytes buffered",String(bufLen)])
|
|
PacketIn=PacketIn + Socket.get_utf8_string(bufLen)
|
|
display(["receive",PacketIn])
|
|
|
|
break
|
|
else:
|
|
OS.delay_msec(delayTime)
|
|
if PacketIn != "":
|
|
stato= stati.OK
|
|
if ParsePacketIn(succesful) != OK:
|
|
stato=stati.UNHANDLED_REPONSE
|
|
else:
|
|
stato = stati.NO_RESPONSE
|
|
return stato
|
|
else:
|
|
return 99
|
|
|
|
func ParsePacketIn(strcompare):
|
|
if strcompare == "":
|
|
return OK
|
|
if PacketIn.left(strcompare.length())==strcompare:
|
|
return OK
|
|
else:
|
|
return FAILED
|
|
|
|
func MAILhello():
|
|
var r_code=send("HELO", mymail)
|
|
WaitAnswer()
|
|
r_code= send("EHLO", mymail)
|
|
r_code= WaitAnswer("250")
|
|
return r_code
|
|
|
|
# the MAILauth() function was broken, I fixed it, you're welcome
|
|
func MAILauth():
|
|
var r_code=send("AUTH LOGIN")
|
|
r_code=WaitAnswer("334")
|
|
|
|
#print("MAILauth() , AUTH LOGIN ", r_code)
|
|
# when debugging, add print statements everywhere you fail to progress.
|
|
|
|
if r_code == OK:
|
|
r_code=send(authloginbase64)
|
|
r_code = WaitAnswer("334")
|
|
#print("MAILauth() , username ", r_code)
|
|
if r_code == OK:
|
|
r_code=send(authpassbase64)
|
|
r_code = WaitAnswer("235")
|
|
#print("MAILauth() , password ", r_code)
|
|
display(["r_code auth:", r_code])
|
|
return r_code
|
|
|
|
func MAILfrom(data):
|
|
var r_code=send("MAIL FROM:",bracket(data))
|
|
r_code = WaitAnswer("250")
|
|
return r_code
|
|
|
|
func MAILto(data):
|
|
var r_code=send("RCPT TO:",bracket(data))
|
|
r_code = WaitAnswer("250")
|
|
return r_code
|
|
|
|
var subject = "New message from Godot"
|
|
|
|
|
|
func MAILdata(data=null,from=null,subject=null):
|
|
var corpo = ""
|
|
for i in data:
|
|
corpo = corpo + i + "\r\n"
|
|
corpo=corpo + "."
|
|
var r_code=send("DATA")
|
|
r_code=WaitAnswer("354")
|
|
# if r_code == OK and from != null:
|
|
# r_code=send("FROM: ",bracket(from))
|
|
if r_code == OK and subject != null:
|
|
r_code=send("SUBJECT: ",subject)
|
|
if r_code == OK and data != null:
|
|
r_code=send(corpo)
|
|
r_code =WaitAnswer("250")
|
|
return r_code
|
|
|
|
func MAILquit():
|
|
return send("QUIT")
|
|
|
|
func bracket(data):
|
|
return "<"+data+">"
|