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.gitignore
vendored
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.import
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*.d
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*.o
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*.meta
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*.pyc
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*.obj
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*.bc
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LICENSE
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LICENSE
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Copyright (c) 2021 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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README.md
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# Skeleton Editor
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This is a c++ engine module for the Godot engine that contains a modularized version of TokageItLab's pr's 3.2 version from the godot engine repository, until it gets merged.
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The original pr is here: https://github.com/godotengine/godot/pull/45699
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Tht 3.x version (linked in tht pr itself) is here (This is the base for this module): https://github.com/TokageItLab/godot/tree/pose-edit-mode
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I'm developing this for godot 3.x, it will probably work on earlier versions though. 4.0 is not supported.
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# Building
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1. Get the source code for the engine.
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```git clone -b 3.x https://github.com/godotengine/godot.git godot```
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2. Go into Godot's modules directory.
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```
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cd ./godot/modules/
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```
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3. Clone this repository
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```
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git clone https://github.com/Relintai/skeleton_editor skeleton_editor
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```
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4. Build Godot. [Tutorial](https://docs.godotengine.org/en/latest/development/compiling/index.html)
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SCsub
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SCsub
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Import('env')
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env.add_source_files(env.modules_sources,"register_types.cpp")
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#env.add_source_files(env.modules_sources,"touch_button.cpp")
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config.py
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config.py
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def can_build(env, platform):
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return True
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def configure(env):
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pass
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def get_doc_classes():
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return [
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]
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def get_doc_path():
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return "doc_classes"
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register_types.cpp
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register_types.cpp
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/*
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Copyright (c) 2021 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "register_types.h"
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void register_skeleton_editor_types() {
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}
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void unregister_skeleton_editor_types() {
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}
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register_types.h
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register_types.h
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/*
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Copyright (c) 2021 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|
copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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void register_skeleton_editor_types();
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void unregister_skeleton_editor_types();
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