sfw/sfwl/object/ref_ptr.cpp

62 lines
1.9 KiB
C++

/*************************************************************************/
/* ref_ptr.cpp */
/* From https://github.com/Relintai/pandemonium_engine (MIT) */
/*************************************************************************/
//--STRIP
#include "ref_ptr.h"
#include "object/reference.h"
#include "object/resource.h"
//--STRIP
void RefPtr::operator=(const RefPtr &p_other) {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
*ref = *ref_other;
}
bool RefPtr::operator==(const RefPtr &p_other) const {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
return *ref == *ref_other;
}
bool RefPtr::operator!=(const RefPtr &p_other) const {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
return *ref != *ref_other;
}
RefPtr::RefPtr(const RefPtr &p_other) {
memnew_placement(&data[0], Ref<Reference>);
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
*ref = *ref_other;
}
bool RefPtr::is_null() const {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
return ref->is_null();
}
void RefPtr::unref() {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
ref->unref();
}
RefPtr::RefPtr() {
ERR_FAIL_COND(sizeof(Ref<Reference>) > DATASIZE);
memnew_placement(&data[0], Ref<Reference>);
}
RefPtr::~RefPtr() {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
ref->~Ref<Reference>();
}