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61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
//--STRIP
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#include "object/reference.h"
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//--STRIP
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/*************************************************************************/
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/* reference.cpp */
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/* From https://github.com/Relintai/pandemonium_engine (MIT) */
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/*************************************************************************/
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bool Reference::init_ref() {
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if (reference()) {
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if (!is_referenced() && refcount_init.unref()) {
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unreference(); // first referencing is already 1, so compensate for the ref above
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}
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return true;
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} else {
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return false;
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}
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}
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int Reference::reference_get_count() const {
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return refcount.get();
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}
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bool Reference::reference() {
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uint32_t rc_val = refcount.refval();
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bool success = rc_val != 0;
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return success;
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}
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bool Reference::unreference() {
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uint32_t rc_val = refcount.unrefval();
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bool die = rc_val == 0;
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return die;
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}
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Reference::Reference() :
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Object() {
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refcount.init();
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refcount_init.init();
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}
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Reference::~Reference() {
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}
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/*
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void WeakRef::set_obj(Object *p_object) {
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//ref = p_object ? p_object->get_instance_id() : 0;
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}
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void WeakRef::set_ref(const REF &p_ref) {
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//ref = p_ref.is_valid() ? p_ref->get_instance_id() : 0;
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}
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WeakRef::WeakRef() :
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ref(0) {
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}
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*/ |