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175 lines
3.5 KiB
C++
175 lines
3.5 KiB
C++
#ifndef SIGNAL_H
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#define SIGNAL_H
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//--STRIP
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#include "core/vector.h"
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#include "core/ustring.h"
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#include "object/variant.h"
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#include "object/reference.h"
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//--STRIP
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class Signal {
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public:
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Object *emitter;
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Vector<Variant> params;
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Vector<Variant> static_data;
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template <class T>
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void connect(T *obj, void (*func)(T*, Signal *));
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template <class T>
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void disconnect(T *obj, void (*func)(T*, Signal *));
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template <class T>
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bool is_connected(T *obj, void (*func)(T*, Signal *));
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void connect_static(void (*func)(Signal *));
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void disconnect_static(void (*func)(Signal *));
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bool is_connected_static(void (*func)(Signal *));
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void emit(Object *p_emitter);
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void emit(Object *p_emitter, const Variant &p1);
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void emit(Object *p_emitter, const Variant &p1, const Variant &p2);
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void emit(Object *p_emitter, const Variant &p1, const Variant &p2, const Variant &p3);
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void emit(Object *p_emitter, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4);
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void emit(Object *p_emitter, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5);
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Signal();
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~Signal();
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protected:
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enum SignalEntryType {
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SIGNAL_ENTRY_TYPE_NONE = 0,
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SIGNAL_ENTRY_TYPE_STATIC = 1,
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SIGNAL_ENTRY_TYPE_CLASS = 2,
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};
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struct SignalEntry {
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SignalEntryType type;
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virtual void call(Signal *s) {
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}
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SignalEntry() {
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type = SIGNAL_ENTRY_TYPE_NONE;
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}
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};
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struct StaticSignalEntry : public SignalEntry {
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void (*func)(Signal *);
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virtual void call(Signal *s) {
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func(s);
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}
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StaticSignalEntry() {
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type = SIGNAL_ENTRY_TYPE_STATIC;
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func = nullptr;
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}
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};
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struct ClassSignalEntry : public SignalEntry {
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virtual void* get_obj_ptr() {
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return nullptr;
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}
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virtual void* get_func_ptr() {
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return nullptr;
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}
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ClassSignalEntry() {
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type = SIGNAL_ENTRY_TYPE_CLASS;
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}
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};
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template<typename T>
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struct ClassSignalEntrySpec : public ClassSignalEntry {
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union {
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T* obj;
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void* obj_ptr;
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};
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union {
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void (*func)(T*, Signal *);
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void* func_ptr;
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};
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virtual void call(Signal *s) {
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func(obj, s);
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}
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void* get_obj_ptr() {
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return obj_ptr;
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}
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void* get_func_ptr() {
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return func_ptr;
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}
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ClassSignalEntrySpec() {
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obj = nullptr;
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func = nullptr;
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}
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};
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protected:
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Vector<SignalEntry *> entries;
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};
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template <typename T>
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void Signal::connect(T *obj, void (*func)(T*, Signal *)) {
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ClassSignalEntrySpec<T> *ce = new ClassSignalEntrySpec<T>();
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ce->obj = obj;
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ce->func = func;
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entries.push_back(ce);
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}
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template <typename T>
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void Signal::disconnect(T *obj, void (*func)(T*, Signal *)) {
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ClassSignalEntrySpec<T> t;
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t.obj = obj;
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t.func = func;
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void* obj_ptr = t.obj_ptr;
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void* func_ptr = t.func_ptr;
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for (int i = 0; i < entries.size(); ++i) {
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SignalEntry *e = entries[i];
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if (e->type == SIGNAL_ENTRY_TYPE_CLASS) {
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ClassSignalEntry *se = static_cast<ClassSignalEntry *>(e);
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if (se->get_obj_ptr() == obj_ptr && se->get_func_ptr() == func_ptr) {
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entries.remove(i);
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return;
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}
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}
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}
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}
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template <typename T>
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bool Signal::is_connected(T *obj, void (*func)(T*, Signal *)) {
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ClassSignalEntrySpec<T> t;
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t.obj = obj;
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t.func = func;
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void* obj_ptr = t.obj_ptr;
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void* func_ptr = t.func_ptr;
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for (int i = 0; i < entries.size(); ++i) {
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SignalEntry *e = entries[i];
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if (e->type == SIGNAL_ENTRY_TYPE_CLASS) {
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ClassSignalEntry *se = static_cast<ClassSignalEntry *>(e);
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if (se->get_obj_ptr() == obj_ptr && se->get_func_ptr() == func_ptr) {
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return true;
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}
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}
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}
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return false;
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}
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#endif
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