sfw/render
2023-12-18 17:52:07 +01:00
..
camera.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
camera.h Reorganized the project. 2023-12-18 17:29:49 +01:00
color_material.h Reorganized the project. 2023-12-18 17:29:49 +01:00
colored_material.h Reorganized the project. 2023-12-18 17:29:49 +01:00
material.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
material.h Reorganized the project. 2023-12-18 17:29:49 +01:00
mesh_instance.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
mesh_instance.h Reorganized the project. 2023-12-18 17:29:49 +01:00
mesh_utils.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
mesh_utils.h Reorganized the project. 2023-12-18 17:29:49 +01:00
mesh.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
mesh.h Reorganized the project. 2023-12-18 17:29:49 +01:00
opengl.h Reorganized the project. 2023-12-18 17:29:49 +01:00
primitive_meshes.cpp Took some classes from the pandemonium engine. 2023-12-18 17:52:07 +01:00
primitive_meshes.h Took some classes from the pandemonium engine. 2023-12-18 17:52:07 +01:00
shader.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
shader.h Reorganized the project. 2023-12-18 17:29:49 +01:00
sprite.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
sprite.h Reorganized the project. 2023-12-18 17:29:49 +01:00
texture_material.h Reorganized the project. 2023-12-18 17:29:49 +01:00
texture.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
texture.h Reorganized the project. 2023-12-18 17:29:49 +01:00
tile_map.cpp Reorganized the project. 2023-12-18 17:29:49 +01:00
tile_map.h Reorganized the project. 2023-12-18 17:29:49 +01:00
transparent_texture_material.h Reorganized the project. 2023-12-18 17:29:49 +01:00