sfw/sfwl/object/ref_ptr.h

43 lines
1.1 KiB
C++

//--STRIP
#ifndef REF_PTR_H
#define REF_PTR_H
//--STRIP
/*************************************************************************/
/* ref_ptr.h */
/* From https://github.com/Relintai/pandemonium_engine (MIT) */
/*************************************************************************/
/**
@author Juan Linietsky <reduzio@gmail.com>
* This class exists to workaround a limitation in C++ but keep the design OK.
* It's basically an opaque container of a Reference reference, so Variant can use it.
*/
//--STRIP
#include "core/typedefs.h"
//--STRIP
class RefPtr {
enum {
DATASIZE = sizeof(void *) //*4 -ref was shrunk
};
mutable char data[DATASIZE]; // too much probably, virtual class + pointer
public:
bool is_null() const;
void operator=(const RefPtr &p_other);
bool operator==(const RefPtr &p_other) const;
bool operator!=(const RefPtr &p_other) const;
void unref();
_FORCE_INLINE_ void *get_data() const { return data; }
RefPtr(const RefPtr &p_other);
RefPtr();
~RefPtr();
};
//--STRIP
#endif // REF_PTR_H
//--STRIP