mirror of
https://github.com/Relintai/sfw.git
synced 2024-11-08 07:52:09 +01:00
48 lines
818 B
C++
48 lines
818 B
C++
#ifdef __EMSCRIPTEN__
|
|
#include <emscripten.h>
|
|
#endif // __EMSCRIPTEN__
|
|
|
|
#include "render_core/application.h"
|
|
#include "render_core/window.h"
|
|
|
|
#include "game_application.h"
|
|
#include "render_core/window.h"
|
|
|
|
Application *application = NULL;
|
|
|
|
void handle_frame() {
|
|
application->main_loop();
|
|
}
|
|
|
|
int main(int argc, char **argv) {
|
|
AppWindow *w = memnew(AppWindow());
|
|
w->create(100, 0);
|
|
|
|
application = new GameApplication();
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
emscripten_set_main_loop(handle_frame, 0, 1);
|
|
#else
|
|
|
|
//while (application->running) {
|
|
// application->main_loop();
|
|
//}
|
|
|
|
while (application->running) {
|
|
if (w->frame_begin()) {
|
|
//w->resize();
|
|
//w->render_callback(loopArg);
|
|
w->frame_end();
|
|
w->frame_swap();
|
|
} else {
|
|
w->shutdown();
|
|
}
|
|
}
|
|
|
|
delete application;
|
|
|
|
#endif // __EMSCRIPTEN__
|
|
|
|
return 0;
|
|
}
|