sfw/sfw/render_core/scene.h

20 lines
348 B
C++

#ifndef SCENE_H
#define SCENE_H
#include "object/reference.h"
#include "render_core/input_event.h"
class Scene : public Reference {
SFW_OBJECT(Scene, Reference);
public:
virtual void input_event(const Ref<InputEvent> &event);
virtual void update(float delta);
virtual void render();
Scene();
virtual ~Scene();
};
#endif // APPLICATION_H