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20 lines
348 B
C++
20 lines
348 B
C++
#ifndef SCENE_H
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#define SCENE_H
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#include "object/reference.h"
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#include "render_core/input_event.h"
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class Scene : public Reference {
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SFW_OBJECT(Scene, Reference);
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public:
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virtual void input_event(const Ref<InputEvent> &event);
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virtual void update(float delta);
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virtual void render();
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Scene();
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virtual ~Scene();
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};
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#endif // APPLICATION_H
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