mirror of
https://github.com/Relintai/sfw.git
synced 2025-04-07 17:01:48 +02:00
- Now unicode error printing is disabled by default. Also can be enabled via a macro. 2e41d4dfcda7ff2c35a1326f0de71b0714524f11 - Added to_real helper methods to String. 43b14a071c6ccf7c3062e0568e3d7bb05d8a83d2 - Fix AABB.encloses failing on shared upper bound. 8341ddc450bd160b5cb44eeb0400da2e5a151ed0 - Fix incorrect clipping in String::substr_index(). dcd00dec81a2841ad5244e043379697c68d681f7 - Backported create_reference() helper methods for InputEvents from godot 4. 4cdb1636264d8a6cef0881a37a7fad72ac262f3f - Backported comparison operators to Array from godot4. 7779439e284bf8a0534f606d5c7f929674764941 - Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors. 27b73fa9f9984709b0c8eb77bfeea5cab8d9fee3 - Added exp2 to the Math singleton. e17cc864bc339c1f4d1ce6acd4cabf4a6593c6cc - Add a get_or_add method to Dictionary. 487b454506259c080306098093875ea7bda5b5ad - Add is_zero_approx methods to Vector{2,3} 441bb29fd3bd758ff783e4122e6b2d512dc8529f - Also add is_zero_approx() to Vector4. ed224298e5ae951093b42a004afacbd275e54494 - Transform now uses Basis::create_looking_at. 6f53257e05d72088c28028eb568526f4da146ae0 - Backported from godot4: Add the ability to look-at in model-space. 951ae7b11db0376dd0dbdf080e2f2e3652ac33ed - Fix split_floats behavior when spaces are used as separators 4585110a298487081f026827e3395c4feaf35f9a - Better solution for the previous fix. d75d3591edf13ae0dd6aa989962595aa1280ae73 - Fix the fix. 48935e93b3f5849a52b0e7fc0b6ede36a7b61123
750 lines
18 KiB
C++
750 lines
18 KiB
C++
/*************************************************************************/
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/* input_event.cpp */
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/* From https://github.com/Relintai/pandemonium_engine (MIT) */
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/*************************************************************************/
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//--STRIP
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#include "input_event.h"
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#include "render_core/input_map.h"
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#include "render_core/keyboard.h"
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#include "render_core/shortcut.h"
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//--STRIP
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const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
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const int InputEvent::DEVICE_ID_INTERNAL = -2;
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void InputEvent::set_device(int p_device) {
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device = p_device;
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}
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int InputEvent::get_device() const {
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return device;
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}
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bool InputEvent::is_action(const StringName &p_action, bool p_exact_match) const {
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return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match);
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}
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bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo, bool p_exact_match) const {
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bool pressed = false;
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bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
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return valid && pressed && (p_allow_echo || !is_echo());
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}
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bool InputEvent::is_action_released(const StringName &p_action, bool p_exact_match) const {
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bool pressed = false;
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bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
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return valid && !pressed;
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}
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float InputEvent::get_action_strength(const StringName &p_action, bool p_exact_match) const {
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float strength = 0.0f;
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bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, &strength, nullptr);
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return valid ? strength : 0.0f;
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}
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float InputEvent::get_action_raw_strength(const StringName &p_action, bool p_exact_match) const {
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float raw_strength = 0.0f;
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bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, nullptr, &raw_strength);
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return valid ? raw_strength : 0.0f;
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}
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bool InputEvent::is_canceled() const {
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return canceled;
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}
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bool InputEvent::is_pressed() const {
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return pressed && !canceled;
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}
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bool InputEvent::is_released() const {
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return !pressed && !canceled;
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}
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bool InputEvent::is_echo() const {
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return false;
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}
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Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
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return Ref<InputEvent>((InputEvent *)this);
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}
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String InputEvent::as_text() const {
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return String();
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}
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bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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return false;
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}
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bool InputEvent::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
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return false;
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}
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bool InputEvent::is_action_type() const {
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return false;
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}
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InputEvent::InputEvent() {
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device = 0;
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canceled = false;
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pressed = false;
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}
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//////////////////
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void InputEventWithModifiers::set_shift(bool p_enabled) {
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shift = p_enabled;
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}
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bool InputEventWithModifiers::get_shift() const {
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return shift;
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}
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void InputEventWithModifiers::set_alt(bool p_enabled) {
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alt = p_enabled;
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}
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bool InputEventWithModifiers::get_alt() const {
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return alt;
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}
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void InputEventWithModifiers::set_control(bool p_enabled) {
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control = p_enabled;
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}
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bool InputEventWithModifiers::get_control() const {
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return control;
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}
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void InputEventWithModifiers::set_metakey(bool p_enabled) {
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meta = p_enabled;
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}
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bool InputEventWithModifiers::get_metakey() const {
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return meta;
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}
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void InputEventWithModifiers::set_command(bool p_enabled) {
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command = p_enabled;
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}
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bool InputEventWithModifiers::get_command() const {
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return command;
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}
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void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
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set_alt(event->get_alt());
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set_shift(event->get_shift());
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set_control(event->get_control());
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set_metakey(event->get_metakey());
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}
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uint32_t InputEventWithModifiers::get_modifiers_mask() const {
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uint32_t mask = 0;
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if (get_control()) {
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mask |= KEY_MASK_CTRL;
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}
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if (get_shift()) {
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mask |= KEY_MASK_SHIFT;
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}
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if (get_alt()) {
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mask |= KEY_MASK_ALT;
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}
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if (get_metakey()) {
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mask |= KEY_MASK_META;
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}
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return mask;
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}
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InputEventWithModifiers::InputEventWithModifiers() {
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alt = false;
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shift = false;
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control = false;
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meta = false;
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}
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//////////////////////////////////
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void InputEventKey::set_pressed(bool p_pressed) {
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pressed = p_pressed;
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}
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void InputEventKey::set_scancode(uint32_t p_scancode) {
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scancode = p_scancode;
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}
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uint32_t InputEventKey::get_scancode() const {
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return scancode;
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}
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void InputEventKey::set_physical_scancode(uint32_t p_scancode) {
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physical_scancode = p_scancode;
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}
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uint32_t InputEventKey::get_physical_scancode() const {
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return physical_scancode;
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}
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void InputEventKey::set_unicode(uint32_t p_unicode) {
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unicode = p_unicode;
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}
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uint32_t InputEventKey::get_unicode() const {
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return unicode;
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}
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void InputEventKey::set_echo(bool p_enable) {
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echo = p_enable;
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}
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bool InputEventKey::is_echo() const {
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return echo;
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}
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void InputEventKey::set_action_match_force_exact(bool p_enable) {
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action_match_force_exact = p_enable;
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}
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bool InputEventKey::is_action_match_force_exact() const {
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return action_match_force_exact;
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}
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uint32_t InputEventKey::get_scancode_with_modifiers() const {
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return scancode | get_modifiers_mask();
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}
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uint32_t InputEventKey::get_physical_scancode_with_modifiers() const {
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return physical_scancode | get_modifiers_mask();
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}
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String InputEventKey::as_text() const {
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String kc;
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if (scancode == 0) {
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kc = keycode_get_string(physical_scancode) + " (" + RTR("Physical") + ")";
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} else {
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kc = keycode_get_string(scancode);
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}
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if (kc == String()) {
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return kc;
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}
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if (get_metakey()) {
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kc = find_keycode_name(KEY_META) + ("+" + kc);
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}
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if (get_alt()) {
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kc = find_keycode_name(KEY_ALT) + ("+" + kc);
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}
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if (get_shift()) {
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kc = find_keycode_name(KEY_SHIFT) + ("+" + kc);
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}
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if (get_control()) {
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kc = find_keycode_name(KEY_CONTROL) + ("+" + kc);
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}
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return kc;
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}
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Ref<InputEventKey> InputEventKey::create_reference(uint32_t p_keycode, bool p_physical) {
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Ref<InputEventKey> ie;
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ie.instance();
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if (p_physical) {
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ie->set_physical_scancode(p_keycode & KEY_CODE_MASK);
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} else {
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ie->set_scancode(p_keycode & KEY_CODE_MASK);
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}
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char32_t ch = char32_t(p_keycode & KEY_CODE_MASK);
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if (ch < 0xd800 || (ch > 0xdfff && ch <= 0x10ffff)) {
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ie->set_unicode(ch);
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}
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if ((p_keycode & KEY_MASK_SHIFT)) {
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ie->set_shift(true);
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}
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if ((p_keycode & KEY_MASK_ALT)) {
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ie->set_alt(true);
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}
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if ((p_keycode & KEY_MASK_CTRL)) {
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ie->set_control(true);
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}
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if ((p_keycode & KEY_MASK_META)) {
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ie->set_command(true);
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}
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return ie;
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}
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bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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Ref<InputEventKey> key = p_event;
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if (key.is_null()) {
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return false;
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}
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if (action_match_force_exact) {
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uint32_t code = get_scancode_with_modifiers();
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uint32_t event_code = key->get_scancode_with_modifiers();
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bool match = (code == event_code);
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if (match) {
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if (p_pressed != NULL) {
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*p_pressed = key->is_pressed();
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}
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if (p_strength != NULL) {
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*p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
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}
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}
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return match;
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}
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bool match;
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if (scancode != 0) {
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match = scancode == key->scancode;
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} else {
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match = physical_scancode == key->physical_scancode;
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}
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uint32_t action_mask = get_modifiers_mask();
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uint32_t key_mask = key->get_modifiers_mask();
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if (key->is_pressed()) {
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match &= (action_mask & key_mask) == action_mask;
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}
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if (p_exact_match) {
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match &= action_mask == key_mask;
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}
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if (match) {
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bool pressed = key->is_pressed();
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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}
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float strength = pressed ? 1.0f : 0.0f;
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if (p_strength != nullptr) {
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*p_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = strength;
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}
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}
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return match;
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}
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bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
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Ref<InputEventKey> key = p_event;
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if (key.is_null()) {
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return false;
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}
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if (scancode == 0) {
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return physical_scancode == key->physical_scancode &&
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(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
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} else {
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return scancode == key->scancode &&
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(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
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}
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}
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InputEventKey::InputEventKey() {
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scancode = 0;
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physical_scancode = 0;
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unicode = 0; ///unicode
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echo = false;
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action_match_force_exact = false;
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}
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////////////////////////////////////////
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void InputEventMouse::set_button_mask(int p_mask) {
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button_mask = p_mask;
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}
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int InputEventMouse::get_button_mask() const {
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return button_mask;
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}
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void InputEventMouse::set_position(const Vector2 &p_pos) {
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pos = p_pos;
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}
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Vector2 InputEventMouse::get_position() const {
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return pos;
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}
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void InputEventMouse::set_global_position(const Vector2 &p_global_pos) {
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global_pos = p_global_pos;
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}
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Vector2 InputEventMouse::get_global_position() const {
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return global_pos;
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}
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InputEventMouse::InputEventMouse() {
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button_mask = 0;
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}
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///////////////////////////////////////
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void InputEventMouseButton::set_factor(float p_factor) {
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factor = p_factor;
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}
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float InputEventMouseButton::get_factor() const {
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return factor;
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}
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void InputEventMouseButton::set_button_index(int p_index) {
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button_index = p_index;
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}
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int InputEventMouseButton::get_button_index() const {
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return button_index;
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}
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void InputEventMouseButton::set_pressed(bool p_pressed) {
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pressed = p_pressed;
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}
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void InputEventMouseButton::set_canceled(bool p_canceled) {
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canceled = p_canceled;
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}
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void InputEventMouseButton::set_doubleclick(bool p_doubleclick) {
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doubleclick = p_doubleclick;
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}
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bool InputEventMouseButton::is_doubleclick() const {
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return doubleclick;
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}
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Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
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Vector2 g = get_global_position();
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Vector2 l = p_xform.xform(get_position() + p_local_ofs);
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Ref<InputEventMouseButton> mb;
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mb.instance();
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mb->set_device(get_device());
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mb->set_modifiers_from_event(this);
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mb->set_position(l);
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mb->set_global_position(g);
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mb->set_button_mask(get_button_mask());
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mb->set_pressed(pressed);
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mb->set_canceled(canceled);
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mb->set_doubleclick(doubleclick);
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mb->set_factor(factor);
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mb->set_button_index(button_index);
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return mb;
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}
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bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_null()) {
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return false;
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}
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bool match = mb->button_index == button_index;
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uint32_t action_mask = get_modifiers_mask();
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uint32_t button_mask = mb->get_modifiers_mask();
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if (mb->is_pressed()) {
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match &= (action_mask & button_mask) == action_mask;
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}
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if (p_exact_match) {
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match &= action_mask == button_mask;
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}
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if (match) {
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bool pressed = mb->is_pressed();
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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}
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float strength = pressed ? 1.0f : 0.0f;
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if (p_strength != nullptr) {
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*p_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = strength;
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}
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}
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return match;
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}
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bool InputEventMouseButton::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_null()) {
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return false;
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}
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return button_index == mb->button_index &&
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(!p_exact_match || get_modifiers_mask() == mb->get_modifiers_mask());
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}
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String InputEventMouseButton::as_text() const {
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String button_index_string = "";
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switch (get_button_index()) {
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case BUTTON_LEFT:
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button_index_string = "BUTTON_LEFT";
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break;
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case BUTTON_RIGHT:
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button_index_string = "BUTTON_RIGHT";
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break;
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case BUTTON_MIDDLE:
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button_index_string = "BUTTON_MIDDLE";
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break;
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case BUTTON_WHEEL_UP:
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button_index_string = "BUTTON_WHEEL_UP";
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break;
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case BUTTON_WHEEL_DOWN:
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button_index_string = "BUTTON_WHEEL_DOWN";
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break;
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case BUTTON_WHEEL_LEFT:
|
|
button_index_string = "BUTTON_WHEEL_LEFT";
|
|
break;
|
|
case BUTTON_WHEEL_RIGHT:
|
|
button_index_string = "BUTTON_WHEEL_RIGHT";
|
|
break;
|
|
case BUTTON_XBUTTON1:
|
|
button_index_string = "BUTTON_XBUTTON1";
|
|
break;
|
|
case BUTTON_XBUTTON2:
|
|
button_index_string = "BUTTON_XBUTTON2";
|
|
break;
|
|
default:
|
|
button_index_string = itos(get_button_index());
|
|
break;
|
|
}
|
|
return "InputEventMouseButton : button_index=" + button_index_string + ", pressed=" + (pressed ? "true" : "false") + ", canceled=" + (canceled ? "true" : "false") + ", position=(" + String(get_position()) + "), button_mask=" + itos(get_button_mask()) + ", doubleclick=" + (doubleclick ? "true" : "false");
|
|
}
|
|
|
|
InputEventMouseButton::InputEventMouseButton() {
|
|
factor = 1;
|
|
button_index = 0;
|
|
doubleclick = false;
|
|
}
|
|
|
|
////////////////////////////////////////////
|
|
|
|
void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) {
|
|
tilt = p_tilt;
|
|
}
|
|
|
|
Vector2 InputEventMouseMotion::get_tilt() const {
|
|
return tilt;
|
|
}
|
|
|
|
void InputEventMouseMotion::set_pressure(float p_pressure) {
|
|
pressure = p_pressure;
|
|
}
|
|
|
|
float InputEventMouseMotion::get_pressure() const {
|
|
return pressure;
|
|
}
|
|
|
|
void InputEventMouseMotion::set_pen_inverted(bool p_inverted) {
|
|
pen_inverted = p_inverted;
|
|
}
|
|
|
|
bool InputEventMouseMotion::get_pen_inverted() const {
|
|
return pen_inverted;
|
|
}
|
|
|
|
void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
|
|
relative = p_relative;
|
|
}
|
|
|
|
Vector2 InputEventMouseMotion::get_relative() const {
|
|
return relative;
|
|
}
|
|
|
|
void InputEventMouseMotion::set_speed(const Vector2 &p_speed) {
|
|
speed = p_speed;
|
|
}
|
|
|
|
Vector2 InputEventMouseMotion::get_speed() const {
|
|
return speed;
|
|
}
|
|
|
|
Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
|
|
Vector2 g = get_global_position();
|
|
Vector2 l = p_xform.xform(get_position() + p_local_ofs);
|
|
Vector2 r = p_xform.basis_xform(get_relative());
|
|
Vector2 s = p_xform.basis_xform(get_speed());
|
|
|
|
Ref<InputEventMouseMotion> mm;
|
|
mm.instance();
|
|
|
|
mm->set_device(get_device());
|
|
|
|
mm->set_modifiers_from_event(this);
|
|
|
|
mm->set_position(l);
|
|
mm->set_pressure(get_pressure());
|
|
mm->set_pen_inverted(get_pen_inverted());
|
|
mm->set_tilt(get_tilt());
|
|
mm->set_global_position(g);
|
|
|
|
mm->set_button_mask(get_button_mask());
|
|
mm->set_relative(r);
|
|
mm->set_speed(s);
|
|
|
|
return mm;
|
|
}
|
|
|
|
String InputEventMouseMotion::as_text() const {
|
|
String button_mask_string = "";
|
|
switch (get_button_mask()) {
|
|
case BUTTON_MASK_LEFT:
|
|
button_mask_string = "BUTTON_MASK_LEFT";
|
|
break;
|
|
case BUTTON_MASK_MIDDLE:
|
|
button_mask_string = "BUTTON_MASK_MIDDLE";
|
|
break;
|
|
case BUTTON_MASK_RIGHT:
|
|
button_mask_string = "BUTTON_MASK_RIGHT";
|
|
break;
|
|
case BUTTON_MASK_XBUTTON1:
|
|
button_mask_string = "BUTTON_MASK_XBUTTON1";
|
|
break;
|
|
case BUTTON_MASK_XBUTTON2:
|
|
button_mask_string = "BUTTON_MASK_XBUTTON2";
|
|
break;
|
|
default:
|
|
button_mask_string = itos(get_button_mask());
|
|
break;
|
|
}
|
|
return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + "), pressure=(" + rtos(get_pressure()) + "), tilt=(" + String(get_tilt()) + "), pen_inverted=(" + rtos(get_pen_inverted()) + ")";
|
|
}
|
|
|
|
bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
|
|
Ref<InputEventMouseMotion> motion = p_event;
|
|
if (motion.is_null()) {
|
|
return false;
|
|
}
|
|
|
|
if (is_canceled() != motion->is_canceled()) {
|
|
return false;
|
|
}
|
|
|
|
if (is_pressed() != motion->is_pressed()) {
|
|
return false;
|
|
}
|
|
|
|
if (get_button_mask() != motion->get_button_mask()) {
|
|
return false;
|
|
}
|
|
|
|
if (get_shift() != motion->get_shift()) {
|
|
return false;
|
|
}
|
|
|
|
if (get_control() != motion->get_control()) {
|
|
return false;
|
|
}
|
|
|
|
if (get_alt() != motion->get_alt()) {
|
|
return false;
|
|
}
|
|
|
|
if (get_metakey() != motion->get_metakey()) {
|
|
return false;
|
|
}
|
|
|
|
set_position(motion->get_position());
|
|
set_global_position(motion->get_global_position());
|
|
set_speed(motion->get_speed());
|
|
relative += motion->get_relative();
|
|
|
|
return true;
|
|
}
|
|
|
|
InputEventMouseMotion::InputEventMouseMotion() {
|
|
pressure = 0;
|
|
pen_inverted = false;
|
|
}
|
|
|
|
/////////////////////////////
|
|
|
|
void InputEventAction::set_action(const StringName &p_action) {
|
|
action = p_action;
|
|
}
|
|
StringName InputEventAction::get_action() const {
|
|
return action;
|
|
}
|
|
|
|
void InputEventAction::set_pressed(bool p_pressed) {
|
|
pressed = p_pressed;
|
|
}
|
|
|
|
void InputEventAction::set_strength(float p_strength) {
|
|
strength = CLAMP(p_strength, 0.0f, 1.0f);
|
|
}
|
|
|
|
float InputEventAction::get_strength() const {
|
|
return strength;
|
|
}
|
|
|
|
bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
|
|
if (p_event.is_null()) {
|
|
return false;
|
|
}
|
|
|
|
return p_event->is_action(action, p_exact_match);
|
|
}
|
|
|
|
bool InputEventAction::is_action(const StringName &p_action) const {
|
|
return action == p_action;
|
|
}
|
|
|
|
bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
|
|
Ref<InputEventAction> act = p_event;
|
|
if (act.is_null()) {
|
|
return false;
|
|
}
|
|
|
|
bool match = action == act->action;
|
|
if (match) {
|
|
bool pressed = act->is_pressed();
|
|
if (p_pressed != nullptr) {
|
|
*p_pressed = pressed;
|
|
}
|
|
float strength = pressed ? 1.0f : 0.0f;
|
|
if (p_strength != nullptr) {
|
|
*p_strength = strength;
|
|
}
|
|
if (p_raw_strength != nullptr) {
|
|
*p_raw_strength = strength;
|
|
}
|
|
}
|
|
return match;
|
|
}
|
|
|
|
String InputEventAction::as_text() const {
|
|
return "InputEventAction : action=" + action + ", pressed=(" + (is_pressed() ? "true" : "false");
|
|
}
|
|
|
|
InputEventAction::InputEventAction() {
|
|
strength = 1.0f;
|
|
}
|
|
/////////////////////////////
|
|
|
|
void InputEventShortCut::set_shortcut(Ref<ShortCut> p_shortcut) {
|
|
shortcut = p_shortcut;
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<ShortCut> InputEventShortCut::get_shortcut() {
|
|
return shortcut;
|
|
}
|
|
|
|
String InputEventShortCut::as_text() const {
|
|
ERR_FAIL_COND_V(shortcut.is_null(), "None");
|
|
|
|
return vformat(RTR("Input Event with ShortCut=%s"), shortcut->get_as_text());
|
|
}
|
|
|
|
String InputEventShortCut::to_string() {
|
|
ERR_FAIL_COND_V(shortcut.is_null(), "None");
|
|
|
|
return vformat("InputEventShortCut: shortcut=%s", shortcut->get_as_text());
|
|
}
|
|
|
|
InputEventShortCut::InputEventShortCut() {
|
|
}
|
|
|
|
InputEventShortCut::~InputEventShortCut() {
|
|
}
|