sfw/sfwl/core/string_builder.h

75 lines
1.5 KiB
C++

//--STRIP
#ifndef STRING_BUILDER_H
#define STRING_BUILDER_H
//--STRIP
/*************************************************************************/
/* string_builder.h */
/* From https://github.com/Relintai/pandemonium_engine (MIT) */
/*************************************************************************/
//--STRIP
#include "core/ustring.h"
#include "core/vector.h"
//--STRIP
class StringBuilder {
uint32_t string_length;
Vector<String> strings;
Vector<const char *> c_strings;
// -1 means it's a Pandemonium String
// a natural number means C string.
Vector<int32_t> appended_strings;
public:
StringBuilder &append(const String &p_string);
StringBuilder &append(const char *p_cstring);
void clear();
_FORCE_INLINE_ uint32_t length() {
return string_length;
}
_FORCE_INLINE_ StringBuilder &operator+(const String &p_string) {
return append(p_string);
}
_FORCE_INLINE_ StringBuilder &operator+(const char *p_cstring) {
return append(p_cstring);
}
_FORCE_INLINE_ void operator+=(const String &p_string) {
append(p_string);
}
_FORCE_INLINE_ void operator+=(const char *p_cstring) {
append(p_cstring);
}
_FORCE_INLINE_ int num_strings_appended() const {
return appended_strings.size();
}
_FORCE_INLINE_ uint32_t get_string_length() const {
return string_length;
}
String as_string() const;
_FORCE_INLINE_ operator String() const {
return as_string();
}
StringBuilder() {
string_length = 0;
}
};
//--STRIP
#endif // STRING_BUILDER_H
//--STRIP