sfw/sfw/render_objects
2024-01-04 17:31:06 +01:00
..
camera_2d.cpp Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
camera_2d.h Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
camera_3d.cpp Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
camera_3d.h Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
mesh_instance_2d.cpp Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
mesh_instance_2d.h Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
mesh_instance_3d.cpp Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
mesh_instance_3d.h Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
object_2d.cpp Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
object_2d.h Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
object_3d.cpp Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
object_3d.h Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
sprite.cpp Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
sprite.h Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
text_2d.cpp Added text_2d.h and .cpp. 2024-01-04 17:31:06 +01:00
text_2d.h Added text_2d.h and .cpp. 2024-01-04 17:31:06 +01:00
tile_map.cpp Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
tile_map.h Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00