sfw/game_application.h
2024-01-03 13:52:39 +01:00

23 lines
360 B
C++

#ifndef GAME_APPLICATION_H
#define GAME_APPLICATION_H
#include "render_core/application.h"
#include "game_scene.h"
class GameApplication : public Application {
SFW_OBJECT(GameApplication, Application);
public:
GameApplication() :
Application() {
scene = new GameScene();
}
~GameApplication() {
delete scene;
}
};
#endif // GAME_APPLICATION_H