sfw/demos/build_scripts/full/compile_osx.sh

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export SDKROOT=$(xcrun --show-sdk-path)
export args="-std=c++14 -w -framework cocoa -framework iokit -framework CoreFoundation -framework CoreAudio -framework AudioToolbox "
clang++ $args -g -c sfw.cpp -o sfw.o
clang++ -w -framework cocoa -framework iokit -framework CoreFoundation -framework CoreAudio -framework AudioToolbox -g -c sfw_3rd.m -o sfw_3rd.o
clang++ $args -g -c game_scene.cpp -o game_scene.o
clang++ $args -g -c main.cpp -o main.o
# You might need to add -lpthread and/or -latomic depending on your compiler version
clang++ $args -g sfw.o sfw_3rd.o game_scene.o main.o -o game