//--STRIP #ifndef STRING_BUILDER_H #define STRING_BUILDER_H //--STRIP /*************************************************************************/ /* string_builder.h */ /* From https://github.com/Relintai/pandemonium_engine (MIT) */ /*************************************************************************/ //--STRIP #include "core/ustring.h" #include "core/vector.h" //--STRIP class StringBuilder { uint32_t string_length; Vector strings; Vector c_strings; // -1 means it's a Pandemonium String // a natural number means C string. Vector appended_strings; public: StringBuilder &append(const String &p_string); StringBuilder &append(const char *p_cstring); void clear(); _FORCE_INLINE_ uint32_t length() { return string_length; } _FORCE_INLINE_ StringBuilder &operator+(const String &p_string) { return append(p_string); } _FORCE_INLINE_ StringBuilder &operator+(const char *p_cstring) { return append(p_cstring); } _FORCE_INLINE_ void operator+=(const String &p_string) { append(p_string); } _FORCE_INLINE_ void operator+=(const char *p_cstring) { append(p_cstring); } _FORCE_INLINE_ int num_strings_appended() const { return appended_strings.size(); } _FORCE_INLINE_ uint32_t get_string_length() const { return string_length; } String as_string() const; _FORCE_INLINE_ operator String() const { return as_string(); } StringBuilder() { string_length = 0; } }; //--STRIP #endif // STRING_BUILDER_H //--STRIP