{{FILEINLINE:tools/merger/sfw_readme.inl.h}} {{FILEINLINE:tools/merger/sfw_linceses_core.inl.h}} #include #include #include #include #include #include #include #include #include #if !defined(_WIN64) && !defined(_WIN32) #include #include #endif #ifndef SFW_H #include "sfw.h" #endif //=================== CORE SECTION =================== {{FILE:sfw/core/ucaps.h}} //--STRIP //#include "core/mutex.h" //--STRIP {{FILE:sfw/core/mutex.cpp}} //--STRIP //#if defined(DEBUG_ENABLED) && !defined(NO_THREADS) //#include "core/safe_refcount.h" //#include "core/error/error_macros.h" //--STRIP {{FILE:sfw/core/safe_refcount.cpp}} //--STRIP //--STRIP //#include "thread.h" //#include "core/error_macros.h" //#include "core/safe_refcount.h" //--STRIP //--STRIP {{FILE:sfw/core/thread.cpp}} //--STRIP //#include "core/sfw_time.h" //--STRIP {{FILE:sfw/core/sfw_time.cpp}} //--STRIP //#include "core/memory.h" //#include "core/error_macros.h" //#include "core/safe_refcount.h" //--STRIP {{FILE:sfw/core/memory.cpp}} //--STRIP //{//{//FILE:sfw/core/old/directory.cpp}} //--STRIP //--STRIP //#include "core/pool_vector.h" //--STRIP {{FILE:sfw/core/pool_vector.cpp}} //--STRIP //#include "pool_allocator.h" //#include "core/error_macros.h" //#include "core/memory.h" //--STRIP {{FILE:sfw/core/pool_allocator.cpp}} //--STRIP //#include "core/random_pcg.h" //#include "core/sfw_time.h" //#include "core/error_macros.h" //--STRIP {{FILE:sfw/core/random_pcg.cpp}} //--STRIP //#include "core/math_funcs.h" //#include "core/error_macros.h" //--STRIP {{FILE:sfw/core/math_funcs.cpp}} //--STRIP //#include "core/ustring.h" //#include "core/color.h" //#include "core/math_funcs.h" //#include "core/memory.h" //#include "ucaps.h" //--STRIP {{FILE:sfw/core/ustring.cpp}} //--STRIP //#include "core/logger.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/core/logger.cpp}} //--STRIP //#include "core/string_name.h" //--STRIP {{FILE:sfw/core/string_name.cpp}} //--STRIP //#include "core/aabb.h" //--STRIP {{FILE:sfw/core/aabb.cpp}} //--STRIP //#include "core/vector3i.h" //#include "core/vector3.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/core/vector3i.cpp}} //--STRIP //#include "core/transform_2d.h" //--STRIP {{FILE:sfw/core/transform_2d.cpp}} //--STRIP //#include "core/projection.h" //#include "core/aabb.h" //#include "core/math_funcs.h" //#include "core/plane.h" //#include "core/rect2.h" //#include "core/transform.h" //--STRIP {{FILE:sfw/core/projection.cpp}} //--STRIP //#include "core/vector3.h" //#include "core/basis.h" //--STRIP {{FILE:sfw/core/vector3.cpp}} //--STRIP //#include "core/pcg.h" //--STRIP {{FILE:sfw/core/pcg.cpp}} //--STRIP //#include "core/vector2.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/core/vector2.cpp}} //--STRIP //#include "core/basis.h" //#include "core/math_funcs.h" //--STRIP {{FILE:sfw/core/basis.cpp}} //--STRIP //#include "face3.h" //--STRIP {{FILE:sfw/core/face3.cpp}} //--STRIP //#include "core/vector4i.h" //#include "core/vector4.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/core/vector4i.cpp}} //--STRIP //#include "core/transform.h" //#include "core/math_funcs.h" //--STRIP {{FILE:sfw/core/transform.cpp}} //--STRIP //#include "core/color.h" //#include "core/math_funcs.h" //--STRIP {{FILE:sfw/core/color.cpp}} //--STRIP //#include "core/quaternion.h" //#include "core/basis.h" //--STRIP {{FILE:sfw/core/quaternion.cpp}} //--STRIP //#include "core/plane.h" //#include "core/math_funcs.h" //--STRIP {{FILE:sfw/core/plane.cpp}} //--STRIP //#include "core/vector2i.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/core/vector2i.cpp}} //--STRIP //#include "core/transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D //#include "core/rect2i.h" //--STRIP {{FILE:sfw/core/rect2.cpp}} //--STRIP //#include "core/transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D //--STRIP {{FILE:sfw/core/rect2i.cpp}} //--STRIP //#include "core/vector4.h" //#include "core/basis.h" //--STRIP {{FILE:sfw/core/vector4.cpp}} //--STRIP //#include "file_access.h" //--STRIP {{FILE:sfw/core/file_access.cpp}} //--STRIP //#include "dir_access.h" //#include "3rd_tinydir.h" //--STRIP {{FILE:sfw/core/dir_access.cpp}} //--STRIP //System includes //--STRIP {{FILE:sfw/core/inet_address.cpp}} //--STRIP //#include "core/error_macros.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/core/socket.cpp}} //--STRIP //Win Only //#include //#include //#include //#include //#include //#include //#include //--STRIP {{FILE:sfw/core/sub_process.cpp}} //--STRIP //#include "core/pool_vector.h" //#include "core/string_name.h" //--STRIP {{FILE:sfw/core/sfw_core.cpp}} //=================== OBJECT SECTION =================== //--STRIP //#include "resource.h" //--STRIP {{FILE:sfw/object/resource.cpp}} //--STRIP //#include "object/reference.h" //--STRIP {{FILE:sfw/object/reference.cpp}} //--STRIP //#include "object/object.h" //#include "core/error_macros.h" //#include "core/logger.h" //#include "object/core_string_names.h" //#include "object/object_rc.h" //--STRIP {{FILE:sfw/object/object.cpp}} //--STRIP //#include "ref_ptr.h" //#include "object/reference.h" //#include "object/resource.h" //--STRIP {{FILE:sfw/object/ref_ptr.cpp}} //--STRIP //#include "core_string_names.h" //--STRIP {{FILE:sfw/object/core_string_names.cpp}} //--STRIP //#include "dictionary.h" //#include "core/ordered_hash_map.h" //#include "core/safe_refcount.h" //#include "object/variant.h" //--STRIP {{FILE:sfw/object/dictionary.cpp}} //--STRIP //#include "array.h" //#include "core/hashfuncs.h" //#include "core/vector.h" //#include "object/object.h" //#include "object/variant.h" //#include "core/ustring.h" //--STRIP {{FILE:sfw/object/array.cpp}} //--STRIP //#include "psignal.h" //--STRIP {{FILE:sfw/object/psignal.cpp}} //--STRIP //#include "variant.h" //#include "core/math_funcs.h" //#include "object/core_string_names.h" //#include "object/object.h" //#include "object/object_rc.h" //#include "object/resource.h" //--STRIP {{FILE:sfw/object/variant.cpp}} //--STRIP //#include "variant.h" //#include "object/core_string_names.h" //#include "object/object.h" //#include "object/object_rc.h" //#include "object/resource.h" //--STRIP {{FILE:sfw/object/variant_op.cpp}}