/*************************************************************************/
/*  ref_ptr.cpp                                                          */
/*  From https://github.com/Relintai/pandemonium_engine (MIT)            */
/*************************************************************************/

//--STRIP
#include "ref_ptr.h"

#include "object/reference.h"
#include "object/resource.h"
//--STRIP

void RefPtr::operator=(const RefPtr &p_other) {
	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));

	*ref = *ref_other;
}

bool RefPtr::operator==(const RefPtr &p_other) const {
	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));

	return *ref == *ref_other;
}

bool RefPtr::operator!=(const RefPtr &p_other) const {
	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));

	return *ref != *ref_other;
}

RefPtr::RefPtr(const RefPtr &p_other) {
	memnew_placement(&data[0], Ref<Reference>);

	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));

	*ref = *ref_other;
}

bool RefPtr::is_null() const {
	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	return ref->is_null();
}

void RefPtr::unref() {
	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	ref->unref();
}

RefPtr::RefPtr() {
	ERR_FAIL_COND(sizeof(Ref<Reference>) > DATASIZE);
	memnew_placement(&data[0], Ref<Reference>);
}

RefPtr::~RefPtr() {
	Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
	ref->~Ref<Reference>();
}