/*************************************************************************/ /* ref_ptr.cpp */ /* From https://github.com/Relintai/pandemonium_engine (MIT) */ /*************************************************************************/ //--STRIP #include "ref_ptr.h" #include "object/reference.h" #include "object/resource.h" //--STRIP void RefPtr::operator=(const RefPtr &p_other) { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0])); *ref = *ref_other; } bool RefPtr::operator==(const RefPtr &p_other) const { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0])); return *ref == *ref_other; } bool RefPtr::operator!=(const RefPtr &p_other) const { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0])); return *ref != *ref_other; } RefPtr::RefPtr(const RefPtr &p_other) { memnew_placement(&data[0], Ref<Reference>); Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0])); *ref = *ref_other; } bool RefPtr::is_null() const { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); return ref->is_null(); } void RefPtr::unref() { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); ref->unref(); } RefPtr::RefPtr() { ERR_FAIL_COND(sizeof(Ref<Reference>) > DATASIZE); memnew_placement(&data[0], Ref<Reference>); } RefPtr::~RefPtr() { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); ref->~Ref<Reference>(); }