clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/color.cpp -o sfwl/core/color.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/logger.cpp -o sfwl/core/logger.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/math_funcs.cpp -o sfwl/core/math_funcs.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/memory.cpp -o sfwl/core/memory.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/pcg.cpp -o sfwl/core/pcg.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/random_pcg.cpp -o sfwl/core/random_pcg.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/rect2i.cpp -o sfwl/core/rect2i.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/safe_refcount.cpp -o sfwl/core/safe_refcount.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/ustring.cpp -o sfwl/core/ustring.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/string_name.cpp -o sfwl/core/string_name.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/vector2i.cpp -o sfwl/core/vector2i.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/file_access.cpp -o sfwl/core/file_access.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/dir_access.cpp -o sfwl/core/dir_access.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/pool_vector.cpp -o sfwl/core/pool_vector.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/pool_allocator.cpp -o sfwl/core/pool_allocator.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/mutex.cpp -o sfwl/core/mutex.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/sfw_time.cpp -o sfwl/core/sfw_time.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/string_builder.cpp -o sfwl/core/string_builder.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/thread.cpp -o sfwl/core/thread.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/socket.cpp -o sfwl/core/socket.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/inet_address.cpp -o sfwl/core/inet_address.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/sub_process.cpp -o sfwl/core/sub_process.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/core/sfw_core.cpp -o sfwl/core/sfw_core.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/object.cpp -o sfwl/object/object.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/reference.cpp -o sfwl/object/reference.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/core_string_names.cpp -o sfwl/object/core_string_names.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/variant.cpp -o sfwl/object/variant.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/variant_op.cpp -o sfwl/object/variant_op.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/psignal.cpp -o sfwl/object/psignal.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/array.cpp -o sfwl/object/array.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/dictionary.cpp -o sfwl/object/dictionary.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/ref_ptr.cpp -o sfwl/object/ref_ptr.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/object/resource.cpp -o sfwl/object/resource.o clang++ -std=c++14 -D_REENTRANT -g -Isfwl -c sfwl/main.cpp -o sfwl/main.o # You might need to add -lpthread and/or -latomic depending on your compiler version clang++ -std=c++14 -D_REENTRANT -g sfwl/core/color.o \ sfwl/core/logger.o sfwl/core/math_funcs.o \ sfwl/core/memory.o sfwl/core/pcg.o sfwl/core/random_pcg.o \ sfwl/core/rect2i.o sfwl/core/safe_refcount.o \ sfwl/core/ustring.o sfwl/core/string_name.o \ sfwl/core/vector2i.o \ sfwl/core/pool_vector.o sfwl/core/pool_allocator.o sfwl/core/mutex.o sfwl/core/sfw_time.o \ sfwl/core/string_builder.o \ sfwl/core/dir_access.o sfwl/core/file_access.o sfwl/core/thread.o \ sfwl/core/socket.o sfwl/core/inet_address.o \ sfwl/core/sub_process.o \ sfwl/core/sfw_core.o \ sfwl/object/object.o sfwl/object/reference.o sfwl/object/core_string_names.o \ sfwl/object/variant.o sfwl/object/variant_op.o sfwl/object/psignal.o \ sfwl/object/array.o sfwl/object/dictionary.o sfwl/object/ref_ptr.o \ sfwl/object/resource.o \ sfwl/main.o \ -o game