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1367dee986
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Split off the readme and licenses to different files in the merger script.
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2024-01-05 22:30:43 +01:00 |
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88d03e080a
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Renamed the current merge template.
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2024-01-05 22:23:50 +01:00 |
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461014a768
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Mark version.
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2024-01-05 22:10:28 +01:00 |
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24480d3195
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Added markdeep as a base for docs.
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2024-01-05 22:08:56 +01:00 |
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2c56e35963
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Added a another minimal example.
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2024-01-05 17:08:06 +01:00 |
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a28e434a92
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Comment.
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2024-01-05 16:51:12 +01:00 |
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9c94e2da8b
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Switch between rendered modes using space in the test app.
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2024-01-05 16:36:44 +01:00 |
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a7007dda46
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Fix key constants in the amalgamated build.
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2024-01-05 16:36:20 +01:00 |
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630320f9dc
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Don't use scenes in the simplified test app.
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2024-01-05 16:26:00 +01:00 |
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0d5e129a52
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Simplify the amalgamated build.
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2024-01-05 16:24:33 +01:00 |
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83f4809979
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Also commit amalgamated test setup.
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2024-01-05 15:24:13 +01:00 |
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796b22f0b0
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Fix amalgamated build.
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2024-01-05 15:23:30 +01:00 |
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843dc6baf3
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More cleanups.
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2024-01-05 14:14:30 +01:00 |
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11a8bde0d9
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Don't use GL* types and methods in headers.
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2024-01-05 13:51:49 +01:00 |
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7109823417
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Added the new files into the merger template.
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2024-01-05 13:44:53 +01:00 |
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41e6ae3bbd
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Renumber materials.
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2024-01-05 13:42:11 +01:00 |
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59f495edff
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Split materials into header and cpp.
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2024-01-05 13:41:14 +01:00 |
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eb61466024
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More work on the merger templates.
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2024-01-05 13:22:42 +01:00 |
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994ce2b842
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Reordered the merger template header.
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2024-01-05 11:25:51 +01:00 |
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06061dced0
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Set up include stripping.
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2024-01-05 10:58:25 +01:00 |
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563ecdd4f1
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Strip unneeded comments from the template files.
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2024-01-05 10:38:20 +01:00 |
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dcd4279c04
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Also strip the templates.
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2024-01-05 10:26:53 +01:00 |
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8f3e3e3012
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Added the ability to strip from files to the joiner script.
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2024-01-05 10:24:13 +01:00 |
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9ed67cb07e
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Ignore the merget output folder.
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2024-01-05 10:13:55 +01:00 |
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0f3d59901f
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Comment out most includes in the .cpp merger.
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2024-01-05 10:13:14 +01:00 |
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b1d07104c0
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More work on the merge setup.
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2024-01-05 10:09:35 +01:00 |
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7dbd1cfc90
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Cleanups.
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2024-01-05 10:09:15 +01:00 |
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d142b69d86
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Work on the merge setup.
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2024-01-05 00:48:33 +01:00 |
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6c7a1e239f
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Cleanups.
|
2024-01-05 00:48:07 +01:00 |
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847de487e0
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Removed unneeded classes.
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2024-01-05 00:47:44 +01:00 |
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df54402355
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Added merger script.
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2024-01-04 22:59:17 +01:00 |
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9e3de9c027
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Added some todos.
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2024-01-04 22:49:45 +01:00 |
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272df2c00c
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Implemented 2d methods for the immediate renderer. Also various cleanups.
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2024-01-04 21:33:41 +01:00 |
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15b1514cd0
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Added the immediate renderer to the build.
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2024-01-04 18:48:38 +01:00 |
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49d055a9e0
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Immediate renderer api setup.
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2024-01-04 18:41:16 +01:00 |
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29a7478e0a
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Material cleanups.
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2024-01-04 18:39:16 +01:00 |
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12a6cab9e9
|
Implemented Text2D.
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2024-01-04 17:54:40 +01:00 |
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27e35c6553
|
Added text_2d.h and .cpp.
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2024-01-04 17:31:06 +01:00 |
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5dd2c168b6
|
Removed text_2d.
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2024-01-04 17:29:54 +01:00 |
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8d7321f93c
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Added vertex color support for the FontMaterial.
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2024-01-04 15:56:01 +01:00 |
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caa9e4d39c
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Implement TextureMaterial properly for the new setup.
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2024-01-04 15:52:04 +01:00 |
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8f6288e674
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Fix memleak, properly init variables, added unload() method, and small cleanups to Font.
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2024-01-04 15:48:21 +01:00 |
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6dd8f13545
|
Removed stbi include from font.h.
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2024-01-04 15:42:56 +01:00 |
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98822c4b5a
|
Font cleanups.
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2024-01-04 15:37:13 +01:00 |
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3a57cd3da9
|
Fully fix Font mesh generation.
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2024-01-04 15:35:00 +01:00 |
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fd57d69c6e
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Fix Font mesh generation part 1.
|
2024-01-04 15:23:39 +01:00 |
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80172bfee4
|
Initial font meshing setup. Also various cleanups.
|
2024-01-04 14:37:11 +01:00 |
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5a572e2dc5
|
Font initial rework.
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2024-01-04 12:12:57 +01:00 |
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a01dd3c291
|
Now Texture is a Resource.
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2024-01-04 12:12:44 +01:00 |
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8bd597e390
|
Renamed TextMaterial to FontMaterial.
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2024-01-04 11:03:58 +01:00 |
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