Grab some goodies for Object from pandemonium. Also init MemoryPool and StringNames.

This commit is contained in:
Relintai 2023-12-31 16:20:14 +01:00
parent 533dadacef
commit c6f3a8b245
4 changed files with 315 additions and 6 deletions

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@ -8,6 +8,9 @@
#include "game_application.h"
#include "render_core/window.h"
#include "core/pool_vector.h"
#include "core/string_name.h"
Application *application = NULL;
void handle_frame() {
@ -15,6 +18,10 @@ void handle_frame() {
}
int main(int argc, char **argv) {
//TODO centralize these
StringName::setup();
MemoryPool::setup();
AppWindow *w = memnew(AppWindow());
w->create(100, 0);
@ -43,5 +50,8 @@ int main(int argc, char **argv) {
#endif // __EMSCRIPTEN__
StringName::cleanup();
MemoryPool::cleanup();
return 0;
}

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@ -71,8 +71,6 @@ class StringName {
friend void unregister_core_types();
static Mutex lock;
static void setup();
static void cleanup();
static bool configured;
#ifdef DEBUG_ENABLED
struct DebugSortReferences {
@ -177,6 +175,9 @@ public:
unref();
}
}
static void setup();
static void cleanup();
};
/*

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@ -1,8 +1,169 @@
#include "object/object.h"
#include "core/error_macros.h"
#include "core/logger.h"
#include "object/object_rc.h"
void Object::notification(int p_notification, bool p_reversed) {
_notificationv(p_notification, p_reversed);
}
String Object::to_string() {
return "[" + get_class() + ":" + itos(get_instance_id()) + "]";
}
bool Object::_predelete() {
_predelete_ok = 1;
notification(NOTIFICATION_PREDELETE, true);
if (_predelete_ok) {
_class_ptr = nullptr; //must restore so destructors can access class ptr correctly
}
return _predelete_ok;
}
void Object::_postinitialize() {
_class_ptr = _get_class_namev();
notification(NOTIFICATION_POSTINITIALIZE);
}
/*
bool Object::has_meta(const String &p_name) const {
return metadata.has(p_name);
}
void Object::set_meta(const String &p_name, const Variant &p_value) {
if (p_value.get_type() == Variant::NIL) {
metadata.erase(p_name);
return;
};
metadata[p_name] = p_value;
}
Variant Object::get_meta(const String &p_name, const Variant &p_default) const {
if (!metadata.has(p_name)) {
return p_default;
}
return metadata[p_name];
}
void Object::remove_meta(const String &p_name) {
metadata.erase(p_name);
}
*/
void Object::cancel_free() {
_predelete_ok = 0;
}
Object::Object() {
_is_queued_for_deletion = false;
_predelete_ok = 0;
_instance_id = 0;
_instance_id = ObjectDB::add_instance(this);
}
Object::~Object() {
}
}
ObjectRC *Object::_use_rc() {
// The RC object is lazily created the first time it's requested;
// that way, there's no need to allocate and release it at all if this Object
// is not being referred by any Variant at all.
// Although when dealing with Objects from multiple threads some locking
// mechanism should be used, this at least makes safe the case of first
// assignment.
ObjectRC *rc = nullptr;
ObjectRC *const creating = reinterpret_cast<ObjectRC *>(1);
if (unlikely(_rc.compare_exchange_strong(rc, creating, std::memory_order_acq_rel))) {
// Not created yet
rc = memnew(ObjectRC(this));
_rc.store(rc, std::memory_order_release);
return rc;
}
// Spin-wait until we know it's created (or just return if it's already created)
for (;;) {
if (likely(rc != creating)) {
rc->increment();
return rc;
}
rc = _rc.load(std::memory_order_acquire);
}
}
bool predelete_handler(Object *p_object) {
return p_object->_predelete();
}
void postinitialize_handler(Object *p_object) {
p_object->_postinitialize();
}
HashMap<ObjectID, Object *> ObjectDB::instances;
ObjectID ObjectDB::instance_counter = 1;
HashMap<Object *, ObjectID, ObjectDB::ObjectPtrHash> ObjectDB::instance_checks;
ObjectID ObjectDB::add_instance(Object *p_object) {
ERR_FAIL_COND_V(p_object->get_instance_id() != 0, 0);
rw_lock.write_lock();
ObjectID instance_id = ++instance_counter;
instances[instance_id] = p_object;
instance_checks[p_object] = instance_id;
rw_lock.write_unlock();
return instance_id;
}
void ObjectDB::remove_instance(Object *p_object) {
rw_lock.write_lock();
instances.erase(p_object->get_instance_id());
instance_checks.erase(p_object);
rw_lock.write_unlock();
}
Object *ObjectDB::get_instance(ObjectID p_instance_id) {
rw_lock.read_lock();
Object **obj = instances.getptr(p_instance_id);
rw_lock.read_unlock();
if (!obj) {
return nullptr;
}
return *obj;
}
void ObjectDB::debug_objects(DebugFunc p_func) {
rw_lock.read_lock();
const ObjectID *K = nullptr;
while ((K = instances.next(K))) {
p_func(instances[*K]);
}
rw_lock.read_unlock();
}
int ObjectDB::get_object_count() {
rw_lock.read_lock();
int count = instances.size();
rw_lock.read_unlock();
return count;
}
RWLock ObjectDB::rw_lock;
void ObjectDB::cleanup() {
rw_lock.write_lock();
if (instances.size()) {
LOG_WARN("ObjectDB instances leaked at exit!");
}
instances.clear();
instance_checks.clear();
rw_lock.write_unlock();
}

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@ -1,15 +1,23 @@
#ifndef OBJECT_H
#define OBJECT_H
#include "core/hash_map.h"
#include "core/rw_lock.h"
#include "core/string_name.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "object/object_id.h"
//#include "object/dictionary.h"
/*************************************************************************/
/* object.h */
/* From https://github.com/Relintai/pandemonium_engine (MIT) */
/*************************************************************************/
#define SFW_OBJECT(m_class, m_inherits) \
class ObjectRC;
#define SFW_OBJECT(m_class, m_inherits) \
private: \
void operator=(const m_class &p_rval) {} \
\
@ -17,6 +25,11 @@ public:
virtual String get_class() const override { \
return String(#m_class); \
} \
virtual const StringName *_get_class_namev() const { \
if (!_class_name) \
_class_name = get_class_static(); \
return &_class_name; \
} \
static void *get_class_ptr_static() { \
static int ptr; \
return &ptr; \
@ -40,19 +53,34 @@ public:
virtual bool is_class_ptr(void *p_ptr) const override { \
return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); \
} \
\
static void get_valid_parents_static(Vector<String> *p_parents) { \
if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
m_class::_get_valid_parents_static(p_parents); \
} \
\
m_inherits::get_valid_parents_static(p_parents); \
} \
_FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
return (void(Object::*)(int)) & m_class::_notification; \
} \
virtual void _notificationv(int p_notification, bool p_reversed) { \
if (!p_reversed) \
m_inherits::_notificationv(p_notification, p_reversed); \
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
_notification(p_notification); \
} \
if (p_reversed) \
m_inherits::_notificationv(p_notification, p_reversed); \
} \
\
private:
class Object {
public:
enum {
NOTIFICATION_POSTINITIALIZE = 0,
NOTIFICATION_PREDELETE = 1
};
virtual String get_class() const { return "Object"; }
static void *get_class_ptr_static() {
static int ptr;
@ -70,6 +98,45 @@ public:
static void get_valid_parents_static(Vector<String> *p_parents) {}
static void _get_valid_parents_static(Vector<String> *p_parents) {}
virtual const StringName *_get_class_namev() const {
if (!_class_name) {
_class_name = get_class_static();
}
return &_class_name;
}
_FORCE_INLINE_ const StringName &get_class_name() const {
if (!_class_ptr) {
return *_get_class_namev();
} else {
return *_class_ptr;
}
}
ObjectRC *_use_rc();
_FORCE_INLINE_ ObjectID get_instance_id() const {
return _instance_id;
}
void notification(int p_notification, bool p_reversed = false);
virtual String to_string();
bool _is_queued_for_deletion;
bool is_queued_for_deletion() const {
return _is_queued_for_deletion;
}
void cancel_free();
/*
bool has_meta(const String &p_name) const;
void set_meta(const String &p_name, const Variant &p_value);
void remove_meta(const String &p_name);
Variant get_meta(const String &p_name, const Variant &p_default = Variant()) const;
void get_meta_list(List<String> *p_list) const;
*/
Object();
virtual ~Object();
@ -92,6 +159,76 @@ public:
else
return NULL;
}
protected:
_FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
return &Object::_notification;
}
virtual void _notificationv(int p_notification, bool p_reversed){};
void _notification(int p_notification){};
friend bool predelete_handler(Object *);
friend void postinitialize_handler(Object *);
int _predelete_ok;
bool _predelete();
void _postinitialize();
mutable StringName _class_name;
mutable const StringName *_class_ptr;
ObjectID _instance_id;
std::atomic<ObjectRC *> _rc;
//Dictionary metadata;
};
bool predelete_handler(Object *p_object);
void postinitialize_handler(Object *p_object);
class ObjectDB {
struct ObjectPtrHash {
static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
union {
const Object *p;
unsigned long i;
} u;
u.p = p_obj;
return HashMapHasherDefault::hash((uint64_t)u.i);
}
};
static HashMap<ObjectID, Object *> instances;
static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
static ObjectID instance_counter;
friend class Object;
friend void unregister_core_types();
static RWLock rw_lock;
static void cleanup();
static ObjectID add_instance(Object *p_object);
static void remove_instance(Object *p_object);
friend void register_core_types();
public:
typedef void (*DebugFunc)(Object *p_obj);
static Object *get_instance(ObjectID p_instance_id);
static void debug_objects(DebugFunc p_func);
static int get_object_count();
// This one may give false positives because a new object may be allocated at the same memory of a previously freed one
_FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
rw_lock.read_lock();
bool exists = instance_checks.has(p_ptr);
rw_lock.read_unlock();
return exists;
}
};
#endif