mirror of
https://github.com/Relintai/sfw.git
synced 2024-11-08 07:52:09 +01:00
Grab some goodies for Object from pandemonium. Also init MemoryPool and StringNames.
This commit is contained in:
parent
533dadacef
commit
c6f3a8b245
10
main.cpp
10
main.cpp
@ -8,6 +8,9 @@
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#include "game_application.h"
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#include "render_core/window.h"
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#include "core/pool_vector.h"
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#include "core/string_name.h"
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Application *application = NULL;
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void handle_frame() {
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@ -15,6 +18,10 @@ void handle_frame() {
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}
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int main(int argc, char **argv) {
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//TODO centralize these
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StringName::setup();
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MemoryPool::setup();
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AppWindow *w = memnew(AppWindow());
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w->create(100, 0);
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@ -43,5 +50,8 @@ int main(int argc, char **argv) {
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#endif // __EMSCRIPTEN__
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StringName::cleanup();
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MemoryPool::cleanup();
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return 0;
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}
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@ -71,8 +71,6 @@ class StringName {
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friend void unregister_core_types();
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static Mutex lock;
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static void setup();
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static void cleanup();
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static bool configured;
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#ifdef DEBUG_ENABLED
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struct DebugSortReferences {
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@ -177,6 +175,9 @@ public:
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unref();
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}
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}
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static void setup();
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static void cleanup();
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};
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/*
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@ -1,8 +1,169 @@
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#include "object/object.h"
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#include "core/error_macros.h"
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#include "core/logger.h"
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#include "object/object_rc.h"
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void Object::notification(int p_notification, bool p_reversed) {
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_notificationv(p_notification, p_reversed);
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}
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String Object::to_string() {
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return "[" + get_class() + ":" + itos(get_instance_id()) + "]";
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}
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bool Object::_predelete() {
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_predelete_ok = 1;
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notification(NOTIFICATION_PREDELETE, true);
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if (_predelete_ok) {
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_class_ptr = nullptr; //must restore so destructors can access class ptr correctly
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}
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return _predelete_ok;
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}
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void Object::_postinitialize() {
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_class_ptr = _get_class_namev();
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notification(NOTIFICATION_POSTINITIALIZE);
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}
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/*
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bool Object::has_meta(const String &p_name) const {
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return metadata.has(p_name);
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}
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void Object::set_meta(const String &p_name, const Variant &p_value) {
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if (p_value.get_type() == Variant::NIL) {
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metadata.erase(p_name);
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return;
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};
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metadata[p_name] = p_value;
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}
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Variant Object::get_meta(const String &p_name, const Variant &p_default) const {
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if (!metadata.has(p_name)) {
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return p_default;
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}
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return metadata[p_name];
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}
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void Object::remove_meta(const String &p_name) {
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metadata.erase(p_name);
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}
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*/
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void Object::cancel_free() {
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_predelete_ok = 0;
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}
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Object::Object() {
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_is_queued_for_deletion = false;
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_predelete_ok = 0;
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_instance_id = 0;
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_instance_id = ObjectDB::add_instance(this);
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}
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Object::~Object() {
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}
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}
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ObjectRC *Object::_use_rc() {
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// The RC object is lazily created the first time it's requested;
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// that way, there's no need to allocate and release it at all if this Object
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// is not being referred by any Variant at all.
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// Although when dealing with Objects from multiple threads some locking
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// mechanism should be used, this at least makes safe the case of first
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// assignment.
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ObjectRC *rc = nullptr;
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ObjectRC *const creating = reinterpret_cast<ObjectRC *>(1);
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if (unlikely(_rc.compare_exchange_strong(rc, creating, std::memory_order_acq_rel))) {
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// Not created yet
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rc = memnew(ObjectRC(this));
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_rc.store(rc, std::memory_order_release);
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return rc;
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}
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// Spin-wait until we know it's created (or just return if it's already created)
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for (;;) {
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if (likely(rc != creating)) {
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rc->increment();
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return rc;
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}
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rc = _rc.load(std::memory_order_acquire);
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}
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}
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bool predelete_handler(Object *p_object) {
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return p_object->_predelete();
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}
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void postinitialize_handler(Object *p_object) {
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p_object->_postinitialize();
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}
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HashMap<ObjectID, Object *> ObjectDB::instances;
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ObjectID ObjectDB::instance_counter = 1;
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HashMap<Object *, ObjectID, ObjectDB::ObjectPtrHash> ObjectDB::instance_checks;
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ObjectID ObjectDB::add_instance(Object *p_object) {
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ERR_FAIL_COND_V(p_object->get_instance_id() != 0, 0);
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rw_lock.write_lock();
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ObjectID instance_id = ++instance_counter;
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instances[instance_id] = p_object;
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instance_checks[p_object] = instance_id;
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rw_lock.write_unlock();
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return instance_id;
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}
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void ObjectDB::remove_instance(Object *p_object) {
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rw_lock.write_lock();
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instances.erase(p_object->get_instance_id());
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instance_checks.erase(p_object);
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rw_lock.write_unlock();
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}
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Object *ObjectDB::get_instance(ObjectID p_instance_id) {
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rw_lock.read_lock();
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Object **obj = instances.getptr(p_instance_id);
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rw_lock.read_unlock();
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if (!obj) {
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return nullptr;
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}
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return *obj;
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}
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void ObjectDB::debug_objects(DebugFunc p_func) {
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rw_lock.read_lock();
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const ObjectID *K = nullptr;
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while ((K = instances.next(K))) {
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p_func(instances[*K]);
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}
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rw_lock.read_unlock();
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}
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int ObjectDB::get_object_count() {
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rw_lock.read_lock();
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int count = instances.size();
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rw_lock.read_unlock();
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return count;
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}
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RWLock ObjectDB::rw_lock;
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void ObjectDB::cleanup() {
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rw_lock.write_lock();
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if (instances.size()) {
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LOG_WARN("ObjectDB instances leaked at exit!");
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}
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instances.clear();
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instance_checks.clear();
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rw_lock.write_unlock();
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}
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@ -1,15 +1,23 @@
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#ifndef OBJECT_H
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#define OBJECT_H
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#include "core/hash_map.h"
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#include "core/rw_lock.h"
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#include "core/string_name.h"
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#include "core/ustring.h"
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#include "core/vector.h"
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#include "object/object_id.h"
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//#include "object/dictionary.h"
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/*************************************************************************/
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/* object.h */
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/* From https://github.com/Relintai/pandemonium_engine (MIT) */
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/*************************************************************************/
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#define SFW_OBJECT(m_class, m_inherits) \
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class ObjectRC;
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#define SFW_OBJECT(m_class, m_inherits) \
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private: \
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void operator=(const m_class &p_rval) {} \
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\
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@ -17,6 +25,11 @@ public:
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virtual String get_class() const override { \
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return String(#m_class); \
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} \
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virtual const StringName *_get_class_namev() const { \
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if (!_class_name) \
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_class_name = get_class_static(); \
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return &_class_name; \
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} \
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static void *get_class_ptr_static() { \
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static int ptr; \
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return &ptr; \
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@ -40,19 +53,34 @@ public:
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virtual bool is_class_ptr(void *p_ptr) const override { \
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return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); \
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} \
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\
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static void get_valid_parents_static(Vector<String> *p_parents) { \
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if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
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m_class::_get_valid_parents_static(p_parents); \
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} \
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\
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m_inherits::get_valid_parents_static(p_parents); \
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} \
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_FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
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return (void(Object::*)(int)) & m_class::_notification; \
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} \
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virtual void _notificationv(int p_notification, bool p_reversed) { \
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if (!p_reversed) \
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m_inherits::_notificationv(p_notification, p_reversed); \
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if (m_class::_get_notification() != m_inherits::_get_notification()) { \
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_notification(p_notification); \
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} \
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if (p_reversed) \
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m_inherits::_notificationv(p_notification, p_reversed); \
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} \
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\
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private:
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class Object {
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public:
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enum {
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NOTIFICATION_POSTINITIALIZE = 0,
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NOTIFICATION_PREDELETE = 1
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};
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virtual String get_class() const { return "Object"; }
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static void *get_class_ptr_static() {
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static int ptr;
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@ -70,6 +98,45 @@ public:
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static void get_valid_parents_static(Vector<String> *p_parents) {}
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static void _get_valid_parents_static(Vector<String> *p_parents) {}
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virtual const StringName *_get_class_namev() const {
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if (!_class_name) {
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_class_name = get_class_static();
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}
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return &_class_name;
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}
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_FORCE_INLINE_ const StringName &get_class_name() const {
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if (!_class_ptr) {
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return *_get_class_namev();
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} else {
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return *_class_ptr;
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}
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}
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ObjectRC *_use_rc();
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_FORCE_INLINE_ ObjectID get_instance_id() const {
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return _instance_id;
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}
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void notification(int p_notification, bool p_reversed = false);
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virtual String to_string();
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bool _is_queued_for_deletion;
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bool is_queued_for_deletion() const {
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return _is_queued_for_deletion;
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}
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void cancel_free();
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/*
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bool has_meta(const String &p_name) const;
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void set_meta(const String &p_name, const Variant &p_value);
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void remove_meta(const String &p_name);
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Variant get_meta(const String &p_name, const Variant &p_default = Variant()) const;
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void get_meta_list(List<String> *p_list) const;
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*/
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Object();
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virtual ~Object();
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@ -92,6 +159,76 @@ public:
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else
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return NULL;
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}
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protected:
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_FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
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return &Object::_notification;
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}
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virtual void _notificationv(int p_notification, bool p_reversed){};
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void _notification(int p_notification){};
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friend bool predelete_handler(Object *);
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friend void postinitialize_handler(Object *);
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int _predelete_ok;
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bool _predelete();
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void _postinitialize();
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mutable StringName _class_name;
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mutable const StringName *_class_ptr;
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ObjectID _instance_id;
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std::atomic<ObjectRC *> _rc;
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//Dictionary metadata;
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};
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bool predelete_handler(Object *p_object);
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void postinitialize_handler(Object *p_object);
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class ObjectDB {
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struct ObjectPtrHash {
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static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
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union {
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const Object *p;
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unsigned long i;
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} u;
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u.p = p_obj;
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return HashMapHasherDefault::hash((uint64_t)u.i);
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}
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};
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static HashMap<ObjectID, Object *> instances;
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static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
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static ObjectID instance_counter;
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friend class Object;
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friend void unregister_core_types();
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static RWLock rw_lock;
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static void cleanup();
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static ObjectID add_instance(Object *p_object);
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static void remove_instance(Object *p_object);
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friend void register_core_types();
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public:
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typedef void (*DebugFunc)(Object *p_obj);
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static Object *get_instance(ObjectID p_instance_id);
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static void debug_objects(DebugFunc p_func);
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static int get_object_count();
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// This one may give false positives because a new object may be allocated at the same memory of a previously freed one
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_FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
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rw_lock.read_lock();
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bool exists = instance_checks.has(p_ptr);
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rw_lock.read_unlock();
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return exists;
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}
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};
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#endif
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