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More reorganization.
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@ -37,35 +37,6 @@
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<Linker>
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<Add option="`pkg-config --cflags --libs sdl2 glew`" />
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</Linker>
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<Unit filename="application.cpp" />
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<Unit filename="application.h" />
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<Unit filename="camera.cpp" />
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<Unit filename="camera.h" />
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<Unit filename="colored_material.h" />
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<Unit filename="game_application.h" />
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<Unit filename="game_scene.cpp" />
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<Unit filename="game_scene.h" />
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<Unit filename="main.cpp" />
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<Unit filename="material.cpp" />
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<Unit filename="material.h" />
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<Unit filename="mesh.cpp" />
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<Unit filename="mesh.h" />
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<Unit filename="mesh_instance.cpp" />
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<Unit filename="mesh_instance.cpp/" />
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<Unit filename="mesh_instance.h" />
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<Unit filename="object_2d.cpp" />
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<Unit filename="object_2d.h" />
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<Unit filename="opengl.h" />
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<Unit filename="scene.cpp" />
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<Unit filename="scene.h" />
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<Unit filename="shader.cpp" />
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<Unit filename="shader.h" />
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<Unit filename="sprite.cpp" />
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<Unit filename="sprite.h" />
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<Unit filename="texture.cpp" />
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<Unit filename="texture.h" />
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<Unit filename="texture_material.h" />
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<Unit filename="transparent_texture_material.h" />
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<Extensions />
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</Project>
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</CodeBlocks_project_file>
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