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https://github.com/Relintai/sfw.git
synced 2025-01-03 05:09:36 +01:00
Work on getting the gui to compile.
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@ -96,6 +96,8 @@ ccache g++ -Wall -D_REENTRANT -g -Isfw -c sfw/render_objects/sprite.cpp -o sfw/r
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ccache g++ -Wall -D_REENTRANT -g -Isfw -c sfw/render_objects/tile_map.cpp -o sfw/render_objects/tile_map.o
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ccache g++ -Wall -D_REENTRANT -g -Isfw -c sfw/render_objects/text_2d.cpp -o sfw/render_objects/text_2d.o
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#ccache g++ -Wall -D_REENTRANT -g -Isfw -c sfw/render_gui/gui.cpp -o sfw/render_gui/gui.o
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ccache g++ -Wall -D_REENTRANT -g -Isfw -c sfw/game_scene.cpp -o sfw/game_scene.o
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ccache g++ -Wall -D_REENTRANT -g -Isfw -c sfw/main.cpp -o sfw/main.o
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@ -139,3 +141,5 @@ ccache g++ -Wall -D_REENTRANT -g sfw/core/aabb.o sfw/core/basis.o sfw/core/color
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sfw/game_scene.o sfw/main.o \
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-lX11 \
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-o game
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#sfw/render_gui/gui.o \
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@ -11,7 +11,9 @@
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// - simplified file<->media_group concept
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// - minor cosmetics
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#ifdef _WIN32
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#include <cstring>
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#if defined(_WIN64) || defined(_WIN32)
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#include <direct.h> // _getcwd()
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#else
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#include <unistd.h> // getcwd()
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@ -20,9 +22,15 @@
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#define _pclose pclose
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#endif
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const char** old_file_list(const char *cwd, const char *masks) {
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ASSERT(strend(cwd, "/"), "Error: dirs like '%s' must end with slash", cwd);
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bool strend(const char *cwd, const char *masks) {
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//TODO REMOVE
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return true;
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}
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const char** old_file_list(const char *cwd, const char *masks) {
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//ASSERT(strend(cwd, "/"), "Error: dirs like '%s' must end with slash", cwd);
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/*
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static __thread array(char*) list = 0;
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const char *arg0 = cwd; // app_path();
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int larg0 = strlen(arg0);
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@ -34,7 +42,7 @@ const char** old_file_list(const char *cwd, const char *masks) {
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for each_substring(masks,";",it) {
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int recurse = !!strstr(it, "**");
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#if is(win32)
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#if defined(_WIN64) || defined(_WIN32)
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char *glob = va("dir %s/b/o:n \"%s\\%s\" 2> NUL", recurse ? "/s":"", cwd, it);
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#else // linux, osx
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char *glob = va("find %s %s -name \"%s\" | sort", cwd, !recurse ? "-maxdepth 1":"-type f", it);
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@ -52,7 +60,7 @@ const char** old_file_list(const char *cwd, const char *masks) {
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if( line[0] == '.' ) if( !strcmp(line,".git") || !strcmp(line,".vs") || !strcmp(line,".") || !strcmp(line,"..") ) continue;
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if( strstr(line, "/.") ) continue;
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// insert copy
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#if is(win32)
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#if defined(_WIN64) || defined(_WIN32)
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char *copy = STRDUP(line); // full path already provided
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#else
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// while(line[0] == '/') ++line;
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@ -64,6 +72,8 @@ const char** old_file_list(const char *cwd, const char *masks) {
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}
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array_push(list, 0); // terminator
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return (const char**)list;
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*/
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return NULL;
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}
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#if 1
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@ -1,8 +1,23 @@
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#define NK_GLFW_GL3_IMPLEMENTATION // nuklear
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#define NK_IMPLEMENTATION // nuklear
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#define NK_INCLUDE_DEFAULT_ALLOCATOR // nuklear
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#define NK_INCLUDE_DEFAULT_FONT // nuklear
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#define NK_INCLUDE_FIXED_TYPES // nuklear
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#define NK_INCLUDE_FONT_BAKING // nuklear
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#define NK_INCLUDE_STANDARD_IO // nuklear
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#define NK_INCLUDE_STANDARD_VARARGS // nuklear
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#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT // nuklear
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#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 64 // nuklear
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#define NK_KEYSTATE_BASED_INPUT // nuklear
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//--STRIP
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#include "render_core/3rd_glad.h"
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#include "render_core/3rd_glfw3.h"
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#include "3rd_nuklear.h"
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#include "3rd_nuklear_filebrowser.h"
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//#include "3rd_nuklear_filebrowser.h"
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#include "3rd_nuklear_glfw_gl3.h"
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#include <cstring>
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//--STRIP
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@ -337,7 +352,7 @@ table[NK_COLOR_CHART_COLOR_HIGHLIGHT] = hover_hue; // nk_rgba(255, 0, 0, 255);
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table[NK_COLOR_SELECT_ACTIVE] = main_hue;
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// @transparent
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#if !is(ems)
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#if !defined(__EMSCRIPTEN__)
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if( glfwGetWindowAttrib(window_handle(), GLFW_TRANSPARENT_FRAMEBUFFER) == GLFW_TRUE ) {
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table[NK_COLOR_WINDOW].a =
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table[NK_COLOR_HEADER].a = 255;
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@ -1064,7 +1079,7 @@ void ui_render() {
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nk_clear(&nk_glfw.ctx);
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}
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#if is(ems)
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#if defined(__EMSCRIPTEN__)
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glFinish();
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#endif
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@ -1514,7 +1529,7 @@ int ui_window_end() {
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}
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// @transparent
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#if !is(ems)
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#if !defined(__EMSCRIPTEN__)
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static bool has_transparent_attrib = 0; do_once has_transparent_attrib = glfwGetWindowAttrib(window_handle(), GLFW_TRANSPARENT_FRAMEBUFFER) == GLFW_TRUE;
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if( closed && has_transparent_attrib && !ui_has_menubar() ) {
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bool any_open = 0;
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