Fixed warnings.

This commit is contained in:
Relintai 2023-12-20 15:50:46 +01:00
parent 322bff4808
commit 6863d80ea9
2 changed files with 4 additions and 4 deletions

View File

@ -117,17 +117,17 @@ void Mesh::render() {
glEnableVertexAttribArray(Shader::ATTRIBUTE_POSITION); glEnableVertexAttribArray(Shader::ATTRIBUTE_POSITION);
if (normals_vbo_size > 0) { if (normals_vbo_size > 0) {
glVertexAttribPointer(Shader::ATTRIBUTE_NORMAL, 3, GL_FLOAT, GL_FALSE, 0, (void*)(vertices_vbo_size)); glVertexAttribPointer(Shader::ATTRIBUTE_NORMAL, 3, GL_FLOAT, GL_FALSE, 0, (void*)(uintptr_t)(vertices_vbo_size));
glEnableVertexAttribArray(Shader::ATTRIBUTE_NORMAL); glEnableVertexAttribArray(Shader::ATTRIBUTE_NORMAL);
} }
if (colors_vbo_size > 0) { if (colors_vbo_size > 0) {
glVertexAttribPointer(Shader::ATTRIBUTE_COLOR, 4, GL_FLOAT, GL_FALSE, 0, (void*)(vertices_vbo_size + normals_vbo_size)); glVertexAttribPointer(Shader::ATTRIBUTE_COLOR, 4, GL_FLOAT, GL_FALSE, 0, (void*)(uintptr_t)(vertices_vbo_size + normals_vbo_size));
glEnableVertexAttribArray(Shader::ATTRIBUTE_COLOR); glEnableVertexAttribArray(Shader::ATTRIBUTE_COLOR);
} }
if (uvs_vbo_size > 0) { if (uvs_vbo_size > 0) {
glVertexAttribPointer(Shader::ATTRIBUTE_UV, 2, GL_FLOAT, GL_FALSE, 0, (void*)(vertices_vbo_size + normals_vbo_size + colors_vbo_size)); glVertexAttribPointer(Shader::ATTRIBUTE_UV, 2, GL_FLOAT, GL_FALSE, 0, (void*)(uintptr_t)(vertices_vbo_size + normals_vbo_size + colors_vbo_size));
glEnableVertexAttribArray(Shader::ATTRIBUTE_UV); glEnableVertexAttribArray(Shader::ATTRIBUTE_UV);
} }

View File

@ -396,7 +396,7 @@ bool AppWindow::create_from_handle(void *handle, float scale, unsigned int flags
//int interval = has_adaptive_vsync && wants_adaptive_vsync ? -1 : (flags & WINDOW_VSYNC_DISABLED ? 0 : 1); //int interval = has_adaptive_vsync && wants_adaptive_vsync ? -1 : (flags & WINDOW_VSYNC_DISABLED ? 0 : 1);
//glfwSwapInterval(interval); //glfwSwapInterval(interval);
const GLFWvidmode *mode = glfwGetVideoMode(monitor ? monitor : glfwGetPrimaryMonitor()); //const GLFWvidmode *mode = glfwGetVideoMode(monitor ? monitor : glfwGetPrimaryMonitor());
//PRINTF("Build version: %s\n", BUILD_VERSION); //PRINTF("Build version: %s\n", BUILD_VERSION);
//PRINTF("Monitor: %s (%dHz, vsync=%d)\n", glfwGetMonitorName(monitor ? monitor : glfwGetPrimaryMonitor()), mode->refreshRate, interval); //PRINTF("Monitor: %s (%dHz, vsync=%d)\n", glfwGetMonitorName(monitor ? monitor : glfwGetPrimaryMonitor()), mode->refreshRate, interval);