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Removed todo from mesh.
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@ -16,8 +16,6 @@ class Mesh : public Resource {
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SFW_OBJECT(Mesh, Resource);
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SFW_OBJECT(Mesh, Resource);
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public:
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public:
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//TODO remove the float based api
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void add_vertex2(float x, float y);
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void add_vertex2(float x, float y);
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void add_vertex2(const Vector2 &v);
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void add_vertex2(const Vector2 &v);
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