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Fix amalgamated build on osx.
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@ -177,7 +177,11 @@
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// Vertex arrays are not supported on ES2/WebGL1 unless Emscripten which uses an extension
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#ifndef IMGUI_IMPL_OPENGL_ES2
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#idndef __APPLE__
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#define IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
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#endif
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#elif defined(__EMSCRIPTEN__)
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#define IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
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#define glBindVertexArray glBindVertexArrayOES
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@ -30,8 +30,12 @@
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#ifdef SFW_3RD_IMPL
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#define STB_TRUETYPE_IMPLEMENTATION
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#define STB_RECT_PACK_IMPLEMENTATION
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#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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#endif //SFW_3RD_IMPL
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{{FILE:sfw/render_gui/imstb_rectpack.h}}
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{{FILE:sfw/render_core/3rd_stb_truetype.h}}
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#ifdef SFW_3RD_IMPL
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@ -1007,6 +1007,12 @@ static void stb_textedit_replace(ImGuiInputTextState* str, STB_TexteditState* st
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//--STRIP
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{{FILE:sfw/render_gui/imgui_tables.cpp}}
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//#define STBRP_STATIC
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//#define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0)
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//#define STBRP_SORT ImQsort
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//#define STB_RECT_PACK_IMPLEMENTATION
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//{{F I L E:sfw/render_gui/imstb_rectpack.h}}
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//--STRIP
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//#include "imgui.h"
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//#include "imgui_internal.h"
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