From 563ecdd4f19f26d20a5ffd97e2a463f6c8360fd1 Mon Sep 17 00:00:00 2001 From: Relintai Date: Fri, 5 Jan 2024 10:38:20 +0100 Subject: [PATCH] Strip unneeded comments from the template files. --- tools/merger/sfw.cpp.inl | 137 ++++++++++++++++++++++++- tools/merger/sfw.h.inl | 216 +++++++++++++++++++++++++++++++++++++-- 2 files changed, 343 insertions(+), 10 deletions(-) diff --git a/tools/merger/sfw.cpp.inl b/tools/merger/sfw.cpp.inl index 5af3951..0de9f5c 100644 --- a/tools/merger/sfw.cpp.inl +++ b/tools/merger/sfw.cpp.inl @@ -19,156 +19,239 @@ {{FILE:sfw/core/ucaps.h}} +//--STRIP //#include "core/mutex.h" +//--STRIP {{FILE:sfw/core/mutex.cpp}} +//--STRIP //#if defined(DEBUG_ENABLED) && !defined(NO_THREADS) //#include "core/safe_refcount.h" //#include "core/error/error_macros.h" +//--STRIP {{FILE:sfw/core/safe_refcount.cpp}} +//--STRIP //#include "core/stime.h" +//--STRIP {{FILE:sfw/core/stime.cpp}} +//--STRIP //#include "core/memory.h" //#include "core/error_macros.h" //#include "core/safe_refcount.h" +//--STRIP {{FILE:sfw/core/memory.cpp}} +//--STRIP //{//{//FILE:sfw/core/old/directory.cpp}} +//--STRIP +//--STRIP //#include "core/pool_vector.h" +//--STRIP {{FILE:sfw/core/pool_vector.cpp}} +//--STRIP //#include "pool_allocator.h" //#include "core/error_macros.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/pool_allocator.cpp}} +//--STRIP //#include "core/math_funcs.h" //#include "core/error_macros.h" +//--STRIP {{FILE:sfw/core/math_funcs.cpp}} +//--STRIP //#include "core/ustring.h" //#include "core/color.h" //#include "core/math_funcs.h" //#include "core/memory.h" //#include "ucaps.h" +//--STRIP {{FILE:sfw/core/ustring.cpp}} +//--STRIP //#include "core/logger.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/logger.cpp}} +//--STRIP //#include "core/string_name.h" +//--STRIP {{FILE:sfw/core/string_name.cpp}} +//--STRIP //#include "core/aabb.h" +//--STRIP {{FILE:sfw/core/aabb.cpp}} +//--STRIP //#include "core/vector3i.h" //#include "core/vector3.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/vector3i.cpp}} +//--STRIP //#include "core/transform_2d.h" +//--STRIP {{FILE:sfw/core/transform_2d.cpp}} +//--STRIP //#include "core/projection.h" //#include "core/aabb.h" //#include "core/math_funcs.h" //#include "core/plane.h" //#include "core/rect2.h" //#include "core/transform.h" +//--STRIP {{FILE:sfw/core/projection.cpp}} +//--STRIP //#include "core/vector3.h" //#include "core/basis.h" +//--STRIP {{FILE:sfw/core/vector3.cpp}} +//--STRIP //#include "core/pcg.h" +//--STRIP {{FILE:sfw/core/pcg.cpp}} +//--STRIP //#include "core/vector2.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/vector2.cpp}} +//--STRIP //#include "core/basis.h" //#include "core/math_funcs.h" +//--STRIP {{FILE:sfw/core/basis.cpp}} +//--STRIP //#include "face3.h" +//--STRIP {{FILE:sfw/core/face3.cpp}} +//--STRIP //#include "core/vector4i.h" //#include "core/vector4.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/vector4i.cpp}} +//--STRIP //#include "core/transform.h" //#include "core/math_funcs.h" +//--STRIP {{FILE:sfw/core/transform.cpp}} +//--STRIP //#include "core/color.h" //#include "core/math_funcs.h" +//--STRIP {{FILE:sfw/core/color.cpp}} +//--STRIP //#include "core/quaternion.h" //#include "core/basis.h" +//--STRIP {{FILE:sfw/core/quaternion.cpp}} +//--STRIP //#include "core/plane.h" //#include "core/math_funcs.h" +//--STRIP {{FILE:sfw/core/plane.cpp}} +//--STRIP //#include "core/vector2i.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/vector2i.cpp}} +//--STRIP //#include "core/transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D //#include "core/rect2i.h" +//--STRIP {{FILE:sfw/core/rect2.cpp}} +//--STRIP //#include "core/transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D +//--STRIP {{FILE:sfw/core/rect2i.cpp}} +//--STRIP //#include "core/random_pcg.h" //#include "core/stime.h" //#include "core/error_macros.h" +//--STRIP {{FILE:sfw/core/random_pcg.cpp}} +//--STRIP //#include "core/vector4.h" //#include "core/basis.h" +//--STRIP {{FILE:sfw/core/vector4.cpp}} +//--STRIP //#include "resource.h" +//--STRIP {{FILE:sfw/object/resource.cpp}} +//--STRIP //#include "object/reference.h" +//--STRIP {{FILE:sfw/object/reference.cpp}} +//--STRIP //#include "object/object.h" //#include "core/error_macros.h" //#include "core/logger.h" //#include "object/core_string_names.h" //#include "object/object_rc.h" +//--STRIP {{FILE:sfw/object/object.cpp}} +//--STRIP //#include "ref_ptr.h" //#include "object/reference.h" //#include "object/resource.h" +//--STRIP {{FILE:sfw/object/ref_ptr.cpp}} +//--STRIP //#include "core_string_names.h" +//--STRIP {{FILE:sfw/object/core_string_names.cpp}} +//--STRIP //#include "dictionary.h" //#include "core/ordered_hash_map.h" //#include "core/safe_refcount.h" //#include "object/variant.h" +//--STRIP {{FILE:sfw/object/dictionary.cpp}} +//--STRIP //#include "array.h" //#include "core/hashfuncs.h" //#include "core/vector.h" //#include "object/object.h" //#include "object/variant.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/object/array.cpp}} +//--STRIP //#include "psignal.h" +//--STRIP {{FILE:sfw/object/psignal.cpp}} +//--STRIP //#include "variant.h" //#include "core/math_funcs.h" //#include "object/core_string_names.h" //#include "object/object.h" //#include "object/object_rc.h" //#include "object/resource.h" +//--STRIP {{FILE:sfw/object/variant.cpp}} +//--STRIP //#include "variant.h" //#include "object/core_string_names.h" //#include "object/object.h" //#include "object/object_rc.h" //#include "object/resource.h" +//--STRIP {{FILE:sfw/object/variant_op.cpp}} {{FILE:sfw/render_core/font_data_bm_mini.inc.h}} {{FILE:sfw/render_core/font_data_tables.inc.h}} +//--STRIP //#include "render_core/texture.h" //#include "core/memory.h" //#include "render_core/window.h" +//--STRIP {{FILE:sfw/render_core/texture.cpp}} +//--STRIP //#include "render_core/application.h" //#include "core/math_defs.h" //#include "core/stime.h" @@ -178,17 +261,25 @@ //#include "core/pool_vector.h" //#include "core/string_name.h" //#include "object/core_string_names.h" +//--STRIP {{FILE:sfw/render_core/application.cpp}} +//--STRIP //#include "render_core/shader.h" +//--STRIP {{FILE:sfw/render_core/shader.cpp}} +//--STRIP //#include "input_event.h" //#include "render_core/input_map.h" //#include "render_core/keyboard.h" //#include "render_core/shortcut.h" +//--STRIP {{FILE:sfw/render_core/input_event.cpp}} +//--STRIP //#include "render_core/mesh.h" //#include "render_core/shader.h" +//--STRIP {{FILE:sfw/render_core/mesh.cpp}} +//--STRIP //#include "font.h" //#include "window.h" //#include "3rd_glad.h" @@ -198,17 +289,30 @@ //#include "render_core/image.h" //#include "render_core/mesh.h" //#include "render_core/texture.h" +//--STRIP {{FILE:sfw/render_core/font.cpp}} +//--STRIP //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/render_state.cpp}} +//--STRIP //#include "render_core/mesh_utils.h" +//--STRIP {{FILE:sfw/render_core/mesh_utils.cpp}} +//--STRIP //#include "shortcut.h" //#include "render_core/input_event.h" +//--STRIP {{FILE:sfw/render_core/shortcut.cpp}} +//--STRIP //#include "render_core/material.h" +//--STRIP {{FILE:sfw/render_core/material.cpp}} +//--STRIP //{//{FILE:sfw/render_core/primitive_meshes.cpp}} +//--STRIP + +//--STRIP //#include "render_core/image.h" //#include "core/error_macros.h" //#include "core/hash_map.h" @@ -216,7 +320,9 @@ //#include "core/memory.h" //#include "core/vector3.h" //#include "3rd_stb_image.h" +//--STRIP {{FILE:sfw/render_core/image.cpp}} +//--STRIP //#include "render_core/window.h" //#include "render_core/3rd_glad.h" //#include "3rd_glfw3.h" @@ -226,16 +332,24 @@ //#include "core/vector4.h" //#include "render_core/application.h" //#include "render_core/input.h" +//--STRIP {{FILE:sfw/render_core/window.cpp}} +//--STRIP //#include "keyboard.h" +//--STRIP {{FILE:sfw/render_core/keyboard.cpp}} +//--STRIP //#include "input_map.h" //#include "render_core/input.h" //#include "render_core/keyboard.h" +//--STRIP {{FILE:sfw/render_core/input_map.cpp}} +//--STRIP //#include "render_core/scene.h" //#include "render_core/input_event.h" +//--STRIP {{FILE:sfw/render_core/scene.cpp}} +//--STRIP //#include "input.h" //#include "core/logger.h" //#include "core/stime.h" @@ -245,8 +359,10 @@ //#include "render_core/texture.h" //#include "render_core/window.h" //#include "render_core/3rd_glfw3.h" +//--STRIP {{FILE:sfw/render_core/input.cpp}} +//--STRIP //#include "renderer.h" //#include "render_core/color_material_2d.h" //#include "render_core/font.h" @@ -257,37 +373,54 @@ //#include "render_core/texture_material_2d.h" //#include "render_core/window.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_immediate/renderer.cpp}} +//--STRIP //#include "render_objects/camera_3d.h" //#include "core/math_funcs.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_objects/camera_3d.cpp}} +//--STRIP //#include "render_objects/sprite.h" +//--STRIP {{FILE:sfw/render_objects/sprite.cpp}} +//--STRIP //#include "render_objects/camera_2d.h" //#include "core/math_funcs.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_objects/camera_2d.cpp}} +//--STRIP //#include "render_objects/mesh_instance_3d.h" //#include "render_objects/camera_3d.h" +//--STRIP {{FILE:sfw/render_objects/mesh_instance_3d.cpp}} +//--STRIP //#include "render_objects/object_3d.h" +//--STRIP {{FILE:sfw/render_objects/object_3d.cpp}} +//--STRIP //#include "render_objects/tile_map.h" //#include "render_objects/camera_2d.h" +//--STRIP {{FILE:sfw/render_objects/tile_map.cpp}} +//--STRIP //#include "render_objects/text_2d.h" //#include "render_core/font.h" //#include "render_core/font_material.h" //#include "render_core/mesh.h" //#include "render_objects/camera_2d.h" +//--STRIP {{FILE:sfw/render_objects/text_2d.cpp}} +//--STRIP //#include "render_objects/object_2d.h" +//--STRIP {{FILE:sfw/render_objects/object_2d.cpp}} +//--STRIP //#include "render_objects/mesh_instance_2d.h" //#include "render_objects/camera_2d.h" +//--STRIP {{FILE:sfw/render_objects/mesh_instance_2d.cpp}} - - diff --git a/tools/merger/sfw.h.inl b/tools/merger/sfw.h.inl index 9d25699..dd46f2a 100644 --- a/tools/merger/sfw.h.inl +++ b/tools/merger/sfw.h.inl @@ -32,41 +32,66 @@ SOFTWARE. #include #include +//--STRIP //no includes +//--STRIP {{FILE:sfw/core/typedefs.h}} +//--STRIP //no includes +//--STRIP {{FILE:sfw/core/int_types.h}} +//--STRIP //no includes +//--STRIP {{FILE:sfw/core/math_defs.h}} +//--STRIP //no includes +//--STRIP {{FILE:sfw/core/error_list.h}} +//--STRIP //#include "core/logger.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/error_macros.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/math_defs.h" //#include "core/random_pcg.h" //#include "core/typedefs.h" //#include "core/pcg.h" +//--STRIP {{FILE:sfw/core/math_funcs.h}} +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/safe_refcount.h}} +//--STRIP //#include "core/mutex.h" +//--STRIP {{FILE:sfw/core/thread_safe.h}} +//--STRIP //#include "core/error_list.h" +//--STRIP {{FILE:sfw/core/rw_lock.h}} +//--STRIP //#include "core/error_list.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/mutex.h}} +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/spin_lock.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/safe_refcount.h" +//--STRIP {{FILE:sfw/core/memory.h}} +//--STRIP //#include "core/aabb.h" //#include "core/math_defs.h" //#include "core/math_funcs.h" @@ -81,166 +106,246 @@ SOFTWARE. //#include "core/string_name.h" //#include "core/ustring.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/hashfuncs.h}} +//--STRIP //#include "core/int_types.h" +//--STRIP {{FILE:sfw/core/stime.h}} +//--STRIP //no includes +//--STRIP {{FILE:sfw/core/logger.h}} +//--STRIP //#include "core/hashfuncs.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/pair.h}} +//--STRIP //#include "core/error_list.h" //#include "core/error_macros.h" //#include "core/memory.h" //#include "core/safe_refcount.h" +//--STRIP {{FILE:sfw/core/cowdata.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/sort_array.h}} +//--STRIP //#include "cowdata.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/vmap.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/rb_map.h}} +//--STRIP //#include "core/hashfuncs.h" //#include "core/list.h" //#include "core/error_macros.h" //#include "core/math_funcs.h" //#include "core/memory.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/og_hash_map.h}} +//--STRIP //#include "core/vector.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/vset.h}} +//--STRIP //#include "cowdata.h" //#include "core/sort_array.h" //#include "core/error_macros.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/vector.h}} +//--STRIP //#include "core/hashfuncs.h" //#include "paged_allocator.h" //#include "pair.h" //#include "core/math_funcs.h" //#include "core/memory.h" //#include "list.h" +//--STRIP {{FILE:sfw/core/hash_map.h}} +//--STRIP //#include "core/vector.h" +//--STRIP {{FILE:sfw/core/ring_buffer.h}} +//--STRIP //#include "core/memory.h" //#include "core/mutex.h" //#include "pool_allocator.h" //#include "rw_lock.h" //#include "core/safe_refcount.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/pool_vector.h}} +//--STRIP //#include "core/memory.h" //#include "spin_lock.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/paged_allocator.h}} +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/pool_allocator.h}} +//--STRIP //#include "core/sort_array.h" //#include "core/error_macros.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/list.h}} +//--STRIP //#include "core/hash_map.h" //#include "core/hashfuncs.h" //#include "core/math_funcs.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/hash_set.h}} +//--STRIP //#include "core/pool_vector.h" //#include "core/sort_array.h" //#include "core/vector.h" //#include "core/error_macros.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/tight_local_vector.h}} +//--STRIP //#include "core/memory.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/rb_set.h}} +//--STRIP //#include "core/pool_vector.h" //#include "core/sort_array.h" //#include "core/vector.h" //#include "core/error_macros.h" //#include "core/memory.h" +//--STRIP {{FILE:sfw/core/local_vector.h}} +//--STRIP //#include "core/list.h" //#include "core/og_hash_map.h" //#include "core/pair.h" +//--STRIP {{FILE:sfw/core/ordered_hash_map.h}} - +//--STRIP //#include "core/mutex.h" //#include "core/safe_refcount.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/string_name.h}} +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/char_range.inc}} +//--STRIP //#include "core/typedefs.h" //#include "core/char_range.inc" +//--STRIP {{FILE:sfw/core/char_utils.h}} +//--STRIP //#include "cowdata.h" //#include "core/vector.h" //#include "char_utils.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/ustring.h}} +//--STRIP //#include "core/math_funcs.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/color.h}} +//--STRIP //#include "core/math_funcs.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/vector3.h}} +//--STRIP //#include "core/vector3.h" +//--STRIP {{FILE:sfw/core/plane.h}} +//--STRIP //#include "core/math_defs.h" //#include "core/plane.h" //#include "core/vector3.h" +//--STRIP {{FILE:sfw/core/aabb.h}} - +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/core/pcg.h}} +//--STRIP //#include "core/math_defs.h" //#include "core/pcg.h" +//--STRIP {{FILE:sfw/core/random_pcg.h}} +//--STRIP //#include "core/pool_vector.h" //#include "core/rect2.h" // also includes vector2, math_funcs, and ustring //#include "core/rect2i.h" // also includes vector2i, math_funcs, and ustring +//--STRIP {{FILE:sfw/core/transform_2d.h}} +//--STRIP //#include "core/math_funcs.h" //#include "core/error_macros.h" +//--STRIP {{FILE:sfw/core/vector2.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/math_funcs.h" //#include "core/vector2.h" +//--STRIP {{FILE:sfw/core/vector2i.h}} +//--STRIP //#include "core/math_defs.h" //#include "core/math_funcs.h" //#include "core/vector3.h" //#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/quaternion.h}} - +//--STRIP //#include "core/vector2.h" // also includes math_funcs and ustring //#include "core/vector2i.h" +//--STRIP {{FILE:sfw/core/rect2.h}} +//--STRIP //#include "core/aabb.h" //#include "core/plane.h" //#include "core/transform.h" //#include "core/vector3.h" +//--STRIP {{FILE:sfw/core/face3.h}} +//--STRIP +//#include "core/math_defs.h" +//#include "core/math_funcs.h" +//#include "core/ustring.h" +//--STRIP {{FILE:sfw/core/vector4.h}} +//--STRIP //#include "core/vector2i.h" // also includes math_funcs and ustring +//--STRIP {{FILE:sfw/core/rect2i.h}} +//--STRIP //#include "core/vector.h" //#include "core/math_defs.h" //#include "core/vector3.h" @@ -248,25 +353,35 @@ SOFTWARE. //#include "core/math_funcs.h" //#include "core/ustring.h" //#include "core/vector4.h" +//--STRIP {{FILE:sfw/core/projection.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/math_funcs.h" +//--STRIP {{FILE:sfw/core/vector3i.h}} +//--STRIP //#include "core/error_macros.h" //#include "core/math_funcs.h" +//--STRIP {{FILE:sfw/core/vector4i.h}} +//--STRIP //#include "core/quaternion.h" //#include "core/vector3.h" //#include "core/vector3i.h" +//--STRIP {{FILE:sfw/core/basis.h}} +//--STRIP //#include "core/aabb.h" //#include "core/basis.h" //#include "core/plane.h" //#include "core/vector3i.h" //#include "core/pool_vector.h" +//--STRIP {{FILE:sfw/core/transform.h}} +//--STRIP //#include "core/hash_map.h" //#include "core/rw_lock.h" //#include "core/string_name.h" @@ -274,11 +389,14 @@ SOFTWARE. //#include "core/vector.h" //#include "object/object_id.h" //#include "object/variant.h" - //#include "object/dictionary.h" +//--STRIP {{FILE:sfw/object/object.h}} +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/object/ref_ptr.h}} +//--STRIP //#include "core/aabb.h" //#include "core/basis.h" //#include "core/color.h" @@ -298,86 +416,125 @@ SOFTWARE. //#include "object/dictionary.h" //#include "object/ref_ptr.h" //#include "object/object_id.h" +//--STRIP {{FILE:sfw/object/variant.h}} +//--STRIP //#include "core/list.h" //#include "core/ustring.h" //#include "object/array.h" +//--STRIP {{FILE:sfw/object/dictionary.h}} +//--STRIP //#include "object/reference.h" //#include "psignal.h" +//--STRIP {{FILE:sfw/object/resource.h}} +//--STRIP //#include "core/int_types.h" +//--STRIP {{FILE:sfw/object/object_id.h}} +//--STRIP //#include "core/memory.h" //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/object/object_rc.h}} +//--STRIP //#include "core/string_name.h" +//--STRIP {{FILE:sfw/object/core_string_names.h}} +//--STRIP //#include "core/memory.h" //#include "core/safe_refcount.h" //#include "object/object.h" //#include "object/ref_ptr.h" +//--STRIP {{FILE:sfw/object/reference.h}} +//--STRIP //#include "core/vector.h" //#include "core/ustring.h" //#include "object/variant.h" //#include "object/reference.h" +//--STRIP {{FILE:sfw/object/psignal.h}} +//--STRIP //#include "core/typedefs.h" +//--STRIP {{FILE:sfw/object/array.h}} - +//--STRIP //#include "core/projection.h" //#include "core/transform.h" //#include "core/vector3.h" //#include "core/transform_2d.h" //#include "core/vector2.h" +//--STRIP {{FILE:sfw/render_core/render_state.h}} +//--STRIP //#include "core/color.h" //#include "core/rect2.h" //#include "core/rect2i.h" //#include "object/reference.h" //#include "core/vector.h" //#include "core/vector2i.h" +//--STRIP {{FILE:sfw/render_core/image.h}} +//--STRIP //#include "core/vector.h" //#include "core/int_types.h" //#include "core/color.h" //#include "object/resource.h" //#include "render_core/3rd_glad.h" +//--STRIP {{FILE:sfw/render_core/mesh.h}} +//--STRIP //#include "object/resource.h" +//--STRIP {{FILE:sfw/render_core/shortcut.h}} +//--STRIP //#include "object/reference.h" //#include "render_core/input_event.h" +//--STRIP {{FILE:sfw/render_core/scene.h}} +//--STRIP //#include "core/projection.h" //#include "core/transform.h" //#include "core/transform_2d.h" //#include "object/reference.h" //#include "render_core/shader.h" +//--STRIP {{FILE:sfw/render_core/material.h}} +//--STRIP //#include "render_core/material.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/color_material.h}} +//--STRIP //#include "core/transform_2d.h" //#include "core/typedefs.h" //#include "core/ustring.h" //#include "object/resource.h" +//--STRIP {{FILE:sfw/render_core/input_event.h}} +//--STRIP //#include "render_core/material.h" //#include "render_core/texture.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/color_material_2d.h}} +//--STRIP //#include "core/vector2i.h" //#include "object/resource.h" //#include "render_core/3rd_glad.h" //#include "render_core/image.h" +//--STRIP {{FILE:sfw/render_core/texture.h}} +//--STRIP //#include "render_core/material.h" //#include "render_core/texture.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/texture_material_2d.h}} +//--STRIP //#include "core/vector2i.h" //#include "object/object.h" //#include "core/rb_map.h" @@ -386,51 +543,77 @@ SOFTWARE. //#include "object/psignal.h" //#include "object/reference.h" //#include "render_core/input_event.h" +//--STRIP {{FILE:sfw/render_core/input.h}} +//--STRIP //#include "render_core/3rd_glad.h" //#include "core/hash_map.h" +//--STRIP {{FILE:sfw/render_core/shader.h}} +//--STRIP //#include "render_core/input_event.h" //#include "object/object.h" //#include "core/rb_map.h" +//--STRIP {{FILE:sfw/render_core/input_map.h}} +//--STRIP //#include "render_core/material.h" //#include "render_core/texture.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/transparent_texture_material.h}} +//--STRIP //#include "core/ustring.h" +//--STRIP {{FILE:sfw/render_core/keyboard.h}} +//--STRIP //{//{//FILE:sfw/render_core/primitive_meshes.h}} +//--STRIP + +//--STRIP //#include "core/color.h" //#include "core/ustring.h" //#include "object/resource.h" //#include "font_material.h" +//--STRIP {{FILE:sfw/render_core/font.h}} +//--STRIP //#include "render_core/material.h" //#include "render_core/texture.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/texture_material.h}} +//--STRIP //#include "render_core/material.h" //#include "core/color.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/colored_material.h}} +//--STRIP //#include "core/int_types.h" //#include "object/object.h" //#include "object/reference.h" //#include "render_core/scene.h" +//--STRIP {{FILE:sfw/render_core/application.h}} +//--STRIP //#include "render_core/mesh.h" +//--STRIP {{FILE:sfw/render_core/mesh_utils.h}} +//--STRIP //#include "core/color.h" //#include "core/int_types.h" //#include "core/vector2.h" +//--STRIP {{FILE:sfw/render_core/window.h}} +//--STRIP //#include "render_core/material.h" //#include "render_core/texture.h" //#include "render_core/render_state.h" +//--STRIP {{FILE:sfw/render_core/font_material.h}} - +//--STRIP //#include "core/color.h" //#include "core/rect2.h" //#include "core/transform.h" @@ -438,55 +621,72 @@ SOFTWARE. //#include "core/vector2i.h" //#include "object/object.h" //#include "object/reference.h" +//--STRIP {{FILE:sfw/render_immediate/renderer.h}} - +//--STRIP //#include "render_objects/object_2d.h" //#include "core/transform_2d.h" //#include "render_objects/mesh_instance_2d.h" +//--STRIP {{FILE:sfw/render_objects/sprite.h}} +//--STRIP //#include "core/vector.h" //#include "render_objects/object_3d.h" //#include "render_core/material.h" //#include "render_core/mesh.h" //#include "core/transform.h" +//--STRIP {{FILE:sfw/render_objects/mesh_instance_3d.h}} +//--STRIP //#include "render_core/3rd_glad.h" //#include "render_objects/object_2d.h" //#include "core/transform.h" //#include "core/transform_2d.h" //#include "core/vector2.h" +//--STRIP {{FILE:sfw/render_objects/camera_2d.h}} +//--STRIP //#include "core/color.h" //#include "core/ustring.h" //#include "core/vector2.h" //#include "object/reference.h" //#include "object_2d.h" +//--STRIP {{FILE:sfw/render_objects/text_2d.h}} +//--STRIP //#include "render_objects/object_2d.h" //#include "render_core/mesh.h" //#include "render_core/material.h" +//--STRIP {{FILE:sfw/render_objects/tile_map.h}} +//--STRIP //#include "object/object.h" //#include "core/transform_2d.h" +//--STRIP {{FILE:sfw/render_objects/object_2d.h}} +//--STRIP //#include "render_objects/object_3d.h" //#include "render_core/3rd_glad.h" //#include "core/projection.h" //#include "core/transform.h" //#include "core/vector3.h" +//--STRIP {{FILE:sfw/render_objects/camera_3d.h}} +//--STRIP //#include "object/object.h" //#include "core/transform.h" +//--STRIP {{FILE:sfw/render_objects/object_3d.h}} +//--STRIP //#include "core/vector.h" //#include "render_core/material.h" //#include "render_core/mesh.h" //#include "core/transform.h" +//--STRIP {{FILE:sfw/render_objects/mesh_instance_2d.h}} - // expose glfw/glad apis #if __EMSCRIPTEN__ #include