Start with the 0th demo again.

This commit is contained in:
Relintai 2024-01-19 22:05:45 +01:00
parent 79585f2914
commit 4d25ba99a6

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@ -532,7 +532,7 @@ void GameScene::socket_thread_func(void *data) {
}
GameScene::GameScene() {
render_type = RENDER_TYPE_MAX - 1;
render_type = 0;
_thread_running = false;
_thread = NULL;