mirror of
https://github.com/Relintai/sfw.git
synced 2024-12-20 21:06:49 +01:00
Docs initial setup pt3 (final).
This commit is contained in:
parent
46de03632e
commit
34c30d8466
@ -16,9 +16,31 @@ License
|
||||
CORE
|
||||
====================================================================================
|
||||
|
||||
Use <code lang=C++>SFWCore::setup();</code> to initialize the library.
|
||||
This is necessary as some components (Like PoolVector, and StringNames.) need additional setup.
|
||||
|
||||
Use <code lang=C++>SFWCore::cleanup();</code> to de-initialize the library.
|
||||
|
||||
Note that if you use the Application class, it's constructor will do this for you automatically.
|
||||
|
||||
Also note that if you don't use classes that doens't rely on this you can get away by not calling it.
|
||||
|
||||
|
||||
Initialization
|
||||
------------------------------------------------------------------
|
||||
|
||||
<a name="CLASS_SFWCore"></a>
|
||||
<details><summary>SFWCore</summary>
|
||||
|
||||
|||CLASS_SFWCore|||
|
||||
|
||||
</details>
|
||||
|
||||
Enums
|
||||
------------------------------------------------------------------
|
||||
|
||||
Errors
|
||||
|
||||
<a name="ENUM_Error"></a>
|
||||
<details><summary>Error</summary>
|
||||
|
||||
@ -26,6 +48,8 @@ Enums
|
||||
|
||||
</details>
|
||||
|
||||
Keys
|
||||
|
||||
<a name="ENUM_KeyList"></a>
|
||||
<details><summary>KeyList</summary>
|
||||
|
||||
@ -33,6 +57,71 @@ Enums
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_KeyModifierMask"></a>
|
||||
<details><summary>KeyModifierMask</summary>
|
||||
|
||||
|||ENUM_KeyModifierMask|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_ButtonList"></a>
|
||||
<details><summary>ButtonList</summary>
|
||||
|
||||
|||ENUM_ButtonList|||
|
||||
|
||||
</details>
|
||||
|
||||
Other
|
||||
|
||||
<a name="ENUM_ClockDirection"></a>
|
||||
<details><summary>ClockDirection</summary>
|
||||
|
||||
|||ENUM_ClockDirection|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_Orientation"></a>
|
||||
<details><summary>Orientation</summary>
|
||||
|
||||
|||ENUM_Orientation|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_HAlign"></a>
|
||||
<details><summary>HAlign</summary>
|
||||
|
||||
|||ENUM_HAlign|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_VAlign"></a>
|
||||
<details><summary>VAlign</summary>
|
||||
|
||||
|||ENUM_VAlign|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_Margin"></a>
|
||||
<details><summary>Margin</summary>
|
||||
|
||||
|||ENUM_Margin|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_Side"></a>
|
||||
<details><summary>Side</summary>
|
||||
|
||||
|||ENUM_Side|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="ENUM_Corner"></a>
|
||||
<details><summary>Corner</summary>
|
||||
|
||||
|||ENUM_Corner|||
|
||||
|
||||
</details>
|
||||
|
||||
Errors and Logging
|
||||
------------------------------------------------------------------
|
||||
|
||||
@ -554,11 +643,22 @@ Special
|
||||
</details>
|
||||
|
||||
|
||||
|
||||
|
||||
Files
|
||||
------------------------------------------------------------------
|
||||
|
||||
<a name="CLASS_FileAccess"></a>
|
||||
<details><summary>FileAccess</summary>
|
||||
|
||||
|||CLASS_FileAccess|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_DirAccess"></a>
|
||||
<details><summary>DirAccess</summary>
|
||||
|
||||
|||CLASS_DirAccess|||
|
||||
|
||||
</details>
|
||||
|
||||
Time
|
||||
------------------------------------------------------------------
|
||||
@ -655,22 +755,344 @@ SpinLock
|
||||
OBJECT
|
||||
====================================================================================
|
||||
|
||||
Object
|
||||
|
||||
<a name="CLASS_Object"></a>
|
||||
<details><summary>Object</summary>
|
||||
|
||||
|||CLASS_Object|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_ObjectDB"></a>
|
||||
<details><summary>ObjectDB</summary>
|
||||
|
||||
|||CLASS_ObjectDB|||
|
||||
|
||||
</details>
|
||||
|
||||
Reference
|
||||
|
||||
<a name="CLASS_Reference"></a>
|
||||
<details><summary>Reference</summary>
|
||||
|
||||
|||CLASS_Reference|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_Ref"></a>
|
||||
<details><summary>Ref</summary>
|
||||
|
||||
|||CLASS_Ref|||
|
||||
|
||||
</details>
|
||||
|
||||
Resource
|
||||
|
||||
<a name="CLASS_Resource"></a>
|
||||
<details><summary>Resource</summary>
|
||||
|
||||
|||CLASS_Resource|||
|
||||
|
||||
</details>
|
||||
|
||||
Variant
|
||||
|
||||
<a name="CLASS_Variant"></a>
|
||||
<details><summary>Variant</summary>
|
||||
|
||||
|||CLASS_Variant|||
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
Variant Containers
|
||||
|
||||
<a name="CLASS_Array"></a>
|
||||
<details><summary>Array</summary>
|
||||
|
||||
|||CLASS_Array|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_Dictionary"></a>
|
||||
<details><summary>Dictionary</summary>
|
||||
|
||||
|||CLASS_Dictionary|||
|
||||
|
||||
</details>
|
||||
|
||||
Utilities
|
||||
|
||||
<a name="CLASS_Signal"></a>
|
||||
<details><summary>Signal</summary>
|
||||
|
||||
|||CLASS_Signal|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_CoreStringNames"></a>
|
||||
<details><summary>CoreStringNames</summary>
|
||||
|
||||
|||CLASS_CoreStringNames|||
|
||||
|
||||
</details>
|
||||
|
||||
RENDER CORE
|
||||
====================================================================================
|
||||
|
||||
Coordinate Systems
|
||||
Application
|
||||
------------------------------------------------------------------
|
||||
|
||||
<a name="CLASS_Application"></a>
|
||||
<details><summary>Application</summary>
|
||||
|
||||
|||CLASS_Application|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_Scene"></a>
|
||||
<details><summary>Scene</summary>
|
||||
|
||||
|||CLASS_Scene|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_AppWindow"></a>
|
||||
<details><summary>AppWindow</summary>
|
||||
|
||||
|||CLASS_AppWindow|||
|
||||
|
||||
</details>
|
||||
|
||||
Input
|
||||
------------------------------------------------------------------
|
||||
|
||||
Singletons
|
||||
|
||||
<a name="CLASS_Input"></a>
|
||||
<details><summary>Input</summary>
|
||||
|
||||
|||CLASS_Input|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputMap"></a>
|
||||
<details><summary>InputMap</summary>
|
||||
|
||||
|||CLASS_InputMap|||
|
||||
|
||||
</details>
|
||||
|
||||
Events
|
||||
|
||||
<a name="CLASS_InputEvent"></a>
|
||||
<details><summary>InputEvent</summary>
|
||||
|
||||
|||CLASS_InputEvent|||
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
<a name="CLASS_InputEventWithModifiers"></a>
|
||||
<details><summary>InputEventWithModifiers</summary>
|
||||
|
||||
|||CLASS_InputEventWithModifiers|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputEventKey"></a>
|
||||
<details><summary>InputEventKey</summary>
|
||||
|
||||
|||CLASS_InputEventKey|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputEventMouse"></a>
|
||||
<details><summary>InputEventMouse</summary>
|
||||
|
||||
|||CLASS_InputEventMouse|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputEventMouseButton"></a>
|
||||
<details><summary>InputEventMouseButton</summary>
|
||||
|
||||
|||CLASS_InputEventMouseButton|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputEventMouseMotion"></a>
|
||||
<details><summary>InputEventMouseMotion</summary>
|
||||
|
||||
|||CLASS_InputEventMouseMotion|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputEventAction"></a>
|
||||
<details><summary>InputEventAction</summary>
|
||||
|
||||
|||CLASS_InputEventAction|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_InputEventShortCut"></a>
|
||||
<details><summary>InputEventShortCut</summary>
|
||||
|
||||
|||CLASS_InputEventShortCut|||
|
||||
|
||||
</details>
|
||||
|
||||
Utility
|
||||
|
||||
<a name="CLASS_ShortCut"></a>
|
||||
<details><summary>ShortCut</summary>
|
||||
|
||||
|||CLASS_ShortCut|||
|
||||
|
||||
</details>
|
||||
|
||||
Rendering
|
||||
------------------------------------------------------------------
|
||||
|
||||
Images
|
||||
|
||||
<a name="CLASS_Image"></a>
|
||||
<details><summary>Image</summary>
|
||||
|
||||
|||CLASS_Image|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_Texture"></a>
|
||||
<details><summary>Texture</summary>
|
||||
|
||||
|||CLASS_Texture|||
|
||||
|
||||
</details>
|
||||
|
||||
Meshes
|
||||
|
||||
<a name="CLASS_Mesh"></a>
|
||||
<details><summary>Mesh</summary>
|
||||
|
||||
|||CLASS_Mesh|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_MeshUtils"></a>
|
||||
<details><summary>MeshUtils</summary>
|
||||
|
||||
|||CLASS_MeshUtils|||
|
||||
|
||||
</details>
|
||||
|
||||
Shaders
|
||||
|
||||
<a name="CLASS_Shader"></a>
|
||||
<details><summary>Shader</summary>
|
||||
|
||||
|||CLASS_Shader|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_ShaderCache"></a>
|
||||
<details><summary>ShaderCache</summary>
|
||||
|
||||
|||CLASS_ShaderCache|||
|
||||
|
||||
</details>
|
||||
|
||||
Fonts
|
||||
|
||||
<a name="CLASS_Font"></a>
|
||||
<details><summary>Font</summary>
|
||||
|
||||
|||CLASS_Font|||
|
||||
|
||||
</details>
|
||||
|
||||
Materials
|
||||
|
||||
<a name="CLASS_Material"></a>
|
||||
<details><summary>Material</summary>
|
||||
|
||||
|||CLASS_Material|||
|
||||
|
||||
</details>
|
||||
|
||||
Text Materials
|
||||
|
||||
<a name="CLASS_FontMaterial"></a>
|
||||
<details><summary>FontMaterial</summary>
|
||||
|
||||
|||CLASS_FontMaterial|||
|
||||
|
||||
</details>
|
||||
|
||||
2D Materials
|
||||
|
||||
<a name="CLASS_ColorMaterial2D"></a>
|
||||
<details><summary>ColorMaterial2D</summary>
|
||||
|
||||
|||CLASS_ColorMaterial2D|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_TextureMaterial2D"></a>
|
||||
<details><summary>TextureMaterial2D</summary>
|
||||
|
||||
|||CLASS_TextureMaterial2D|||
|
||||
|
||||
</details>
|
||||
|
||||
3D Materials
|
||||
|
||||
<a name="CLASS_ColorMaterial"></a>
|
||||
<details><summary>ColorMaterial</summary>
|
||||
|
||||
|||CLASS_ColorMaterial|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_TextureMaterial"></a>
|
||||
<details><summary>TextureMaterial</summary>
|
||||
|
||||
|||CLASS_TextureMaterial|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_ColoredMaterial"></a>
|
||||
<details><summary>ColoredMaterial</summary>
|
||||
|
||||
|||CLASS_ColoredMaterial|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_TransparentTextureMaterial"></a>
|
||||
<details><summary>TransparentTextureMaterial</summary>
|
||||
|
||||
|||CLASS_TransparentTextureMaterial|||
|
||||
|
||||
</details>
|
||||
|
||||
State
|
||||
|
||||
<a name="CLASS_RenderState"></a>
|
||||
<details><summary>RenderState</summary>
|
||||
|
||||
|||CLASS_RenderState|||
|
||||
|
||||
</details>
|
||||
|
||||
Coordinate System
|
||||
|
||||
3D TODO doube check z
|
||||
|
||||
******************************************************************
|
||||
*
|
||||
* +x
|
||||
* *--->--------. .--->--------.
|
||||
* *--->--------. .------------.
|
||||
* | | | |
|
||||
* v +y | | |
|
||||
* | | +y ^ ^ +z |
|
||||
@ -682,35 +1104,140 @@ Coordinate Systems
|
||||
******************************************************************
|
||||
|
||||
|
||||
Application
|
||||
------------------------------------------------------------------
|
||||
|
||||
|
||||
Input
|
||||
------------------------------------------------------------------
|
||||
|
||||
|
||||
Rendering
|
||||
------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
Materials
|
||||
------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
|
||||
RENDER IMMEDIATE
|
||||
====================================================================================
|
||||
|
||||
|
||||
<a name="CLASS_Renderer"></a>
|
||||
<details><summary>Renderer</summary>
|
||||
|
||||
|||CLASS_Renderer|||
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
RENDER OBJECTS
|
||||
====================================================================================
|
||||
|
||||
Text
|
||||
------------------------------------------------------------------
|
||||
|
||||
Base
|
||||
|
||||
<a name="CLASS_Text2D"></a>
|
||||
<details><summary>Text2D</summary>
|
||||
|
||||
|||CLASS_Text2D|||
|
||||
|
||||
</details>
|
||||
|
||||
2D
|
||||
------------------------------------------------------------------
|
||||
|
||||
Base
|
||||
|
||||
<a name="CLASS_Object2D"></a>
|
||||
<details><summary>Object2D</summary>
|
||||
|
||||
|||CLASS_Object2D|||
|
||||
|
||||
</details>
|
||||
|
||||
Camera
|
||||
|
||||
<a name="CLASS_Camera2D"></a>
|
||||
<details><summary>Camera2D</summary>
|
||||
|
||||
|||CLASS_Camera2D|||
|
||||
|
||||
</details>
|
||||
|
||||
Objects
|
||||
|
||||
<a name="CLASS_Sprite"></a>
|
||||
<details><summary>Sprite</summary>
|
||||
|
||||
|||CLASS_Sprite|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_TileMap"></a>
|
||||
<details><summary>TileMap</summary>
|
||||
|
||||
|||CLASS_TileMap|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_MeshInstance2D"></a>
|
||||
<details><summary>MeshInstance2D</summary>
|
||||
|
||||
|||CLASS_MeshInstance2D|||
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
3D
|
||||
------------------------------------------------------------------
|
||||
|
||||
Base
|
||||
|
||||
<a name="CLASS_Object3D"></a>
|
||||
<details><summary>Object3D</summary>
|
||||
|
||||
|||CLASS_Object3D|||
|
||||
|
||||
</details>
|
||||
|
||||
Camera
|
||||
|
||||
<a name="CLASS_Camera3D"></a>
|
||||
<details><summary>Camera3D</summary>
|
||||
|
||||
|||CLASS_Camera3D|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_OrthographicCamera"></a>
|
||||
<details><summary>OrthographicCamera</summary>
|
||||
|
||||
|||CLASS_OrthographicCamera|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_PerspectiveCamera"></a>
|
||||
<details><summary>PerspectiveCamera</summary>
|
||||
|
||||
|||CLASS_PerspectiveCamera|||
|
||||
|
||||
</details>
|
||||
|
||||
<a name="CLASS_FrustumCamera"></a>
|
||||
<details><summary>FrustumCamera</summary>
|
||||
|
||||
|||CLASS_FrustumCamera|||
|
||||
|
||||
</details>
|
||||
|
||||
Objects
|
||||
|
||||
<a name="CLASS_MeshInstance3D"></a>
|
||||
<details><summary>MeshInstance3D</summary>
|
||||
|
||||
|||CLASS_MeshInstance3D|||
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
ADVANCED
|
||||
====================================================================================
|
||||
|
||||
There are a few remaining classes that were omitted from this document (Like allocators, hashers etc.),
|
||||
as you will normally won't need them. (If you do, you will likely just need to rread the source anyway.)
|
||||
|
||||
WHERE TO GO NEXT
|
||||
====================================================================================
|
||||
|
||||
TODO link a bunch of cool projects.
|
||||
|
||||
<script>markdeepOptions = {tocStyle:'long', definitionStyle:'long', linkAPIDefinitions: true};</script>
|
||||
<link rel="stylesheet" href="slate.css">
|
||||
|
Loading…
Reference in New Issue
Block a user