Fail if scene is null.

This commit is contained in:
Relintai 2024-01-03 14:05:45 +01:00
parent c6cdd2fed8
commit 3062dada73

View File

@ -11,14 +11,20 @@
#include "object/core_string_names.h" #include "object/core_string_names.h"
void Application::input_event(const Ref<InputEvent> &event) { void Application::input_event(const Ref<InputEvent> &event) {
ERR_FAIL_COND(scene.is_null());
scene->input_event(event); scene->input_event(event);
} }
void Application::update(float delta) { void Application::update(float delta) {
ERR_FAIL_COND(scene.is_null());
scene->update(delta); scene->update(delta);
} }
void Application::render() { void Application::render() {
ERR_FAIL_COND(scene.is_null());
scene->render(); scene->render();
} }