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Fail if scene is null.
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parent
c6cdd2fed8
commit
3062dada73
@ -11,14 +11,20 @@
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#include "object/core_string_names.h"
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void Application::input_event(const Ref<InputEvent> &event) {
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ERR_FAIL_COND(scene.is_null());
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scene->input_event(event);
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}
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void Application::update(float delta) {
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ERR_FAIL_COND(scene.is_null());
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scene->update(delta);
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}
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void Application::render() {
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ERR_FAIL_COND(scene.is_null());
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scene->render();
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}
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@ -84,14 +90,14 @@ Application::Application() {
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MemoryPool::setup();
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CoreStringNames::create();
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// TODO add a helper static method
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// TODO add a helper static method
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memnew(AppWindow());
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if (!Input::get_singleton()) {
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memnew(Input());
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}
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_init_window();
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_init_window();
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}
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Application::~Application() {
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_instance = NULL;
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@ -101,7 +107,7 @@ Application::~Application() {
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MemoryPool::cleanup();
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CoreStringNames::free();
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// TODO add a helper static method
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// TODO add a helper static method
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memdelete(AppWindow::get_singleton());
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memdelete(Input::get_singleton());
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}
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