sfw/sdl_linux.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="sdl_linux" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/sdl_linux" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/sdl_linux" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
<Add option="`pkg-config --cflags sdl2 glew`" />
<Add directory="sfw" />
</Compiler>
<Linker>
<Add option="`pkg-config --cflags --libs sdl2 glew`" />
</Linker>
<Unit filename="sfw/aabb.cpp" />
<Unit filename="sfw/aabb.h" />
<Unit filename="sfw/basis.cpp" />
<Unit filename="sfw/basis.h" />
<Unit filename="sfw/char_range.inc" />
<Unit filename="sfw/char_utils.h" />
<Unit filename="sfw/color.cpp" />
<Unit filename="sfw/color.h" />
<Unit filename="sfw/cowdata.h" />
<Unit filename="sfw/error_list.h" />
<Unit filename="sfw/error_macros.h" />
<Unit filename="sfw/face3.cpp" />
<Unit filename="sfw/face3.h" />
<Unit filename="sfw/hash_map.h" />
<Unit filename="sfw/hash_set.h" />
<Unit filename="sfw/hashfuncs.h" />
<Unit filename="sfw/int_types.h" />
<Unit filename="sfw/list.h" />
<Unit filename="sfw/local_vector.h" />
<Unit filename="sfw/logger.cpp" />
<Unit filename="sfw/logger.h" />
<Unit filename="sfw/math_defs.h" />
<Unit filename="sfw/math_funcs.cpp" />
<Unit filename="sfw/math_funcs.h" />
<Unit filename="sfw/memory.h" />
<Unit filename="sfw/paged_allocator.h" />
<Unit filename="sfw/pair.h" />
<Unit filename="sfw/pcg.cpp" />
<Unit filename="sfw/pcg.h" />
<Unit filename="sfw/plane.cpp" />
<Unit filename="sfw/plane.h" />
<Unit filename="sfw/projection.cpp" />
<Unit filename="sfw/projection.h" />
<Unit filename="sfw/quaternion.cpp" />
<Unit filename="sfw/quaternion.h" />
<Unit filename="sfw/queue.h" />
<Unit filename="sfw/random_pcg.cpp" />
<Unit filename="sfw/random_pcg.h" />
<Unit filename="sfw/rb_map.h" />
<Unit filename="sfw/rb_set.h" />
<Unit filename="sfw/rect2.cpp" />
<Unit filename="sfw/rect2.h" />
<Unit filename="sfw/rect2i.cpp" />
<Unit filename="sfw/rect2i.h" />
<Unit filename="sfw/ring_buffer.h" />
<Unit filename="sfw/rvector.h" />
<Unit filename="sfw/safe_refcount.cpp" />
<Unit filename="sfw/safe_refcount.h" />
<Unit filename="sfw/sort_array.h" />
<Unit filename="sfw/tight_local_vector.h" />
<Unit filename="sfw/transform.cpp" />
<Unit filename="sfw/transform.h" />
<Unit filename="sfw/transform_2d.cpp" />
<Unit filename="sfw/transform_2d.h" />
<Unit filename="sfw/typedefs.h" />
<Unit filename="sfw/ucaps.h" />
<Unit filename="sfw/ustring.cpp" />
<Unit filename="sfw/ustring.h" />
<Unit filename="sfw/vector.h" />
<Unit filename="sfw/vector2.cpp" />
<Unit filename="sfw/vector2.h" />
<Unit filename="sfw/vector2i.cpp" />
<Unit filename="sfw/vector2i.h" />
<Unit filename="sfw/vector3.cpp" />
<Unit filename="sfw/vector3.h" />
<Unit filename="sfw/vector3i.cpp" />
<Unit filename="sfw/vector3i.h" />
<Unit filename="sfw/vector4.cpp" />
<Unit filename="sfw/vector4.h" />
<Unit filename="sfw/vector4i.cpp" />
<Unit filename="sfw/vector4i.h" />
<Unit filename="sfw/vmap.h" />
<Unit filename="sfw/vset.h" />
<Extensions />
</Project>
</CodeBlocks_project_file>