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42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
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/*************************************************************************/
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/* pool_vector.cpp */
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/* From https://github.com/Relintai/pandemonium_engine (MIT) */
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/*************************************************************************/
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//--STRIP
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#include "core/pool_vector.h"
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//--STRIP
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Mutex pool_vector_lock;
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PoolAllocator *MemoryPool::memory_pool = nullptr;
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uint8_t *MemoryPool::pool_memory = nullptr;
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size_t *MemoryPool::pool_size = nullptr;
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MemoryPool::Alloc *MemoryPool::allocs = nullptr;
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MemoryPool::Alloc *MemoryPool::free_list = nullptr;
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uint32_t MemoryPool::alloc_count = 0;
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uint32_t MemoryPool::allocs_used = 0;
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Mutex MemoryPool::alloc_mutex;
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size_t MemoryPool::total_memory = 0;
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size_t MemoryPool::max_memory = 0;
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void MemoryPool::setup(uint32_t p_max_allocs) {
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allocs = memnew_arr(Alloc, p_max_allocs);
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alloc_count = p_max_allocs;
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allocs_used = 0;
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for (uint32_t i = 0; i < alloc_count - 1; i++) {
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allocs[i].free_list = &allocs[i + 1];
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}
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free_list = &allocs[0];
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}
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void MemoryPool::cleanup() {
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memdelete_arr(allocs);
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ERR_FAIL_COND_MSG(allocs_used > 0, "There are still MemoryPool allocs in use at exit!");
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}
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