sfw/sfwl/object/resource.cpp

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//--STRIP
#include "resource.h"
//--STRIP
void Resource::emit_changed() {
changed.emit(this);
}
Error Resource::load(const String &path) {
return ERR_UNAVAILABLE;
}
Error Resource::save(const String &path) {
return ERR_UNAVAILABLE;
}
Resource::Resource() :
Reference() {
}
Resource::~Resource() {
}