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21 lines
326 B
C
21 lines
326 B
C
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#ifndef GAME_APPLICATION_H
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#define GAME_APPLICATION_H
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#include "application.h"
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#include "game_scene.h"
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class GameApplication : public Application {
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public:
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GameApplication() : Application() {
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scene = new GameScene();
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}
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~GameApplication() {
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delete scene;
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}
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};
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#endif // GAME_APPLICATION_H
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