mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
24c86b5501
since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
135 lines
6.9 KiB
XML
Executable File
135 lines
6.9 KiB
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{3186A875-B682-2D4D-97EC-CCF61AEEEAC7}</ProjectGuid>
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<RootNamespace>testrelative</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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</ImportGroup>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetExt>.exe</TargetExt>
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<TargetName>testrelative</TargetName>
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<TargetExt>.exe</TargetExt>
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<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader></PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<ExceptionHandling>false</ExceptionHandling>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<ProgramDataBaseFileName>$(OutDir)testrelative.pdb</ProgramDataBaseFileName>
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</ClCompile>
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<ResourceCompile>
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</Link>
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<PostBuildEvent>
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<Command>if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" )
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<PostBuildEvent>
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<Command>if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" )
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\..\..\test\testrelative.c">
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<ItemGroup>
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