1
0
mirror of https://github.com/Relintai/sdl2_frt.git synced 2024-12-25 09:17:12 +01:00
sdl2_frt/VisualC-WinRT/SDL2-WinRT.targets
David Ludwig e07e446a3f WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts
According to Steam's OS stats, Windows 8.0 use is pretty much nil.  Further,
Microsoft hasn't support Windows 8.0 development in any of their
actively-updated toolchains, and setting it up can be a pain.

In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0
.dlls is no longer the default, if and when using the 'winrtbuild.*' scripts.
The MSVC 2012 project files for building Windows 8.0 dlls remain, though,
for the time being.
2017-02-25 21:23:12 -05:00

39 lines
1.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' == '8.1'">WinRT81</LibSDL2-DeviceType>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows Phone' and '$(TargetPlatformVersion)' == '8.0'">WinPhone80</LibSDL2-DeviceType>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'WindowsPhoneApp' and '$(TargetPlatformVersion)' == '8.1'">WinPhone81</LibSDL2-DeviceType>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'UAP'">UWP</LibSDL2-DeviceType>
<LibSDL2-BinPath>$(MSBuildThisFileDirectory)..\..\bin\$(LibSDL2-DeviceType)\$(Platform)</LibSDL2-BinPath>
</PropertyGroup>
<Target Name="LibSDL2-DeviceType-Check" BeforeTargets="ResolveAssemblyReferences">
<Error Condition="'$(LibSDL2-DeviceType)' == ''" Text="Unable to determine which version of Windows is being built-for" />
</Target>
<ItemDefinitionGroup>
<Link>
<AdditionalLibraryDirectories>$(LibSDL2-BinPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup Label="LibSDL2">
<PackagingOutputs Include="$(LibSDL2-BinPath)\SDL2.dll">
<OutputGroup>LibSDL2Binaries</OutputGroup>
<ProjectName>$(ProjectName)</ProjectName>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
</Project>