sdl2_frt/src/render
Ryan C. Gordon f5bbbe417d GLES2: Only use VBOs for Emscripten (for now).
This is causing a regression on actual iOS hardware, which we should revisit
 after 2.0.4 ships.
2014-12-26 22:30:19 -05:00
..
direct3d WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
direct3d11 WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
opengl WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
opengles WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
opengles2 GLES2: Only use VBOs for Emscripten (for now). 2014-12-26 22:30:19 -05:00
psp WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
software WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
mmx.h WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_d3dmath.c WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_d3dmath.h WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_render.c WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_sysrender.h WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_yuv_mmx.c WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_yuv_sw_c.h WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00
SDL_yuv_sw.c WinRT: fixed bug whereby SDL would override an app's default orientation 2014-12-03 10:55:23 -05:00