mirror of
https://github.com/Relintai/sdl2_frt.git
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70438be272
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
/**
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* Reference to all test suites.
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*
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*/
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#ifndef _testsuites_h
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#define _testsuites_h
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#include "SDL_test.h"
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/* Test collections */
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extern SDLTest_TestSuiteReference audioTestSuite;
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extern SDLTest_TestSuiteReference clipboardTestSuite;
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extern SDLTest_TestSuiteReference eventsTestSuite;
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extern SDLTest_TestSuiteReference keyboardTestSuite;
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extern SDLTest_TestSuiteReference mainTestSuite;
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extern SDLTest_TestSuiteReference mouseTestSuite;
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extern SDLTest_TestSuiteReference pixelsTestSuite;
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extern SDLTest_TestSuiteReference platformTestSuite;
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extern SDLTest_TestSuiteReference rectTestSuite;
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extern SDLTest_TestSuiteReference renderTestSuite;
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extern SDLTest_TestSuiteReference rwopsTestSuite;
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extern SDLTest_TestSuiteReference sdltestTestSuite;
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extern SDLTest_TestSuiteReference stdlibTestSuite;
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extern SDLTest_TestSuiteReference surfaceTestSuite;
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extern SDLTest_TestSuiteReference syswmTestSuite;
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extern SDLTest_TestSuiteReference timerTestSuite;
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extern SDLTest_TestSuiteReference videoTestSuite;
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extern SDLTest_TestSuiteReference hintsTestSuite;
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/* All test suites */
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SDLTest_TestSuiteReference *testSuites[] = {
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&audioTestSuite,
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&clipboardTestSuite,
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&eventsTestSuite,
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&keyboardTestSuite,
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&mainTestSuite,
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&mouseTestSuite,
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&pixelsTestSuite,
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&platformTestSuite,
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&rectTestSuite,
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&renderTestSuite,
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&rwopsTestSuite,
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&sdltestTestSuite,
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&stdlibTestSuite,
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&surfaceTestSuite,
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&syswmTestSuite,
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&timerTestSuite,
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&videoTestSuite,
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&hintsTestSuite,
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NULL
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};
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#endif
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