mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2025-01-07 18:39:37 +01:00
e555d45331
Currently, this is only supported by the PS4 HIDAPI driver.
148 lines
3.2 KiB
C
148 lines
3.2 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
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/* This is the dummy implementation of the SDL joystick API */
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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static int
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DUMMY_JoystickInit(void)
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{
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return 0;
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}
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static int
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DUMMY_JoystickGetCount(void)
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{
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return 0;
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}
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static void
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DUMMY_JoystickDetect(void)
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{
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}
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static const char *
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DUMMY_JoystickGetDeviceName(int device_index)
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{
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return NULL;
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}
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static int
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DUMMY_JoystickGetDevicePlayerIndex(int device_index)
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{
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return -1;
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}
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static void
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DUMMY_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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{
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}
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static SDL_JoystickGUID
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DUMMY_JoystickGetDeviceGUID(int device_index)
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{
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SDL_JoystickGUID guid;
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SDL_zero(guid);
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return guid;
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}
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static SDL_JoystickID
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DUMMY_JoystickGetDeviceInstanceID(int device_index)
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{
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return -1;
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}
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static int
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DUMMY_JoystickOpen(SDL_Joystick * joystick, int device_index)
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{
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return SDL_SetError("Logic error: No joysticks available");
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}
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static int
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DUMMY_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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return SDL_Unsupported();
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}
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static SDL_bool
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DUMMY_JoystickHasLED(SDL_Joystick * joystick)
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{
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return SDL_FALSE;
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}
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static int
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DUMMY_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static void
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DUMMY_JoystickUpdate(SDL_Joystick * joystick)
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{
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}
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static void
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DUMMY_JoystickClose(SDL_Joystick * joystick)
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{
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}
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static void
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DUMMY_JoystickQuit(void)
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{
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}
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static SDL_bool
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DUMMY_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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{
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return SDL_FALSE;
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}
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SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
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{
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DUMMY_JoystickInit,
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DUMMY_JoystickGetCount,
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DUMMY_JoystickDetect,
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DUMMY_JoystickGetDeviceName,
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DUMMY_JoystickGetDevicePlayerIndex,
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DUMMY_JoystickSetDevicePlayerIndex,
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DUMMY_JoystickGetDeviceGUID,
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DUMMY_JoystickGetDeviceInstanceID,
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DUMMY_JoystickOpen,
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DUMMY_JoystickRumble,
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DUMMY_JoystickHasLED,
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DUMMY_JoystickSetLED,
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DUMMY_JoystickUpdate,
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DUMMY_JoystickClose,
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DUMMY_JoystickQuit,
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DUMMY_JoystickGetGamepadMapping
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};
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#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
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/* vi: set ts=4 sw=4 expandtab: */
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