Simple Directmedia Layer
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Sam Lantinga e4ef1885d9 Fixed bug 3890 - Incomplete fix for CVE-2017-2888
Felix Geyer

http://hg.libsdl.org/SDL/rev/a31ee4d64ff6 tries to fix CVE-2017-2888.
Unfortunately compilers may optimize the second condition "(size / surface->pitch) != surface->h" away.
See https://bugzilla.redhat.com/show_bug.cgi?id=1500623#c2
I've verified that this is also the case on Debian unstable (gcc 7.2).
2017-10-16 14:57:42 -07:00
acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
android-project Android Studio code analyzer fixes 2017-10-13 19:55:07 -07:00
build-scripts Updated config.guess and config.sub, added config.sub.patch for NaCl and Emscripten build support 2017-09-09 08:03:23 -07:00
cmake vulkan: Include a copy of vulkan.h and vk_platform.h. 2017-08-27 23:25:12 -04:00
debian Updated version to 2.0.7 2017-10-12 08:08:04 -07:00
docs Fixed bug 3850 - incorrect numbering in docs/README-ios.md 2017-09-26 16:27:24 -07:00
include Added min/max macros for the sized SDL datatypes 2017-10-16 14:39:56 -07:00
src Fixed bug 3890 - Incomplete fix for CVE-2017-2888 2017-10-16 14:57:42 -07:00
test Added min/max macros for the sized SDL datatypes 2017-10-16 14:39:56 -07:00
VisualC Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
VisualC-WinRT Moved haptic source files into the proper folder 2017-08-30 09:44:38 -07:00
visualtest Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
Xcode Build both 32 and 64-bit architectures in the OSX Framework 2017-10-12 17:21:57 -07:00
Xcode-iOS Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
.hgignore
Android.mk Removed non-existent files 2017-09-22 08:31:02 -07:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Fixed bug 3882 - cmake fix for osx 2017-10-15 21:07:01 -07:00
configure Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
configure.in Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
COPYING.txt Updated copyright for 2017 2017-01-01 18:33:28 -08:00
CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
Makefile.minimal
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp
Makefile.wiz
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt
VisualC.html
WhatsNew.txt Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)