sdl2_frt/include
Ozkan Sezer 5b2e011e6d SDL_endian.h: minor fixes from SDL-1.2 branch
( forward-port of changesets 3909:6832b00d3594 and 5657:529d23724144 )
2020-12-30 23:55:02 +03:00
..
begin_code.h fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h 2020-12-09 12:01:10 +03:00
close_code.h
SDL_assert.h
SDL_atomic.h
SDL_audio.h
SDL_bits.h
SDL_blendmode.h
SDL_clipboard.h
SDL_config_android.h SDL_config_android.h: update SIZEOF_VOIDP define to respect __LP64__ 2020-12-30 01:28:02 +03:00
SDL_config_iphoneos.h Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf 2020-12-23 13:47:49 -08:00
SDL_config_macosx.h Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf 2020-12-23 13:47:49 -08:00
SDL_config_minimal.h
SDL_config_os2.h updates to SDL_config_os2.h 2020-12-30 01:21:10 +03:00
SDL_config_pandora.h Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf 2020-12-23 13:47:49 -08:00
SDL_config_psp.h
SDL_config_windows.h SDL_config_windows.h: add missing HAVE_STRTOULL along side HAVE_STRTOLL 2020-12-30 01:00:24 +03:00
SDL_config_winrt.h SDL_config_windows.h: add missing HAVE_STRTOULL along side HAVE_STRTOLL 2020-12-30 01:00:24 +03:00
SDL_config_wiz.h Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf 2020-12-23 13:47:49 -08:00
SDL_config.h
SDL_config.h.cmake SDL_config.h.cmake, SDL_config.h.in: update for SIZEOF_VOIDP define 2020-12-30 01:00:24 +03:00
SDL_config.h.in SDL_config.h.cmake, SDL_config.h.in: update for SIZEOF_VOIDP define 2020-12-30 01:00:24 +03:00
SDL_copying.h
SDL_cpuinfo.h
SDL_egl.h
SDL_endian.h SDL_endian.h: minor fixes from SDL-1.2 branch 2020-12-30 23:55:02 +03:00
SDL_error.h
SDL_events.h
SDL_filesystem.h
SDL_gamecontroller.h
SDL_gesture.h
SDL_haptic.h
SDL_hints.h Added a hint to control whether the player LEDs should be lit to indicate which player is associated with a PS5 controller. 2020-12-29 12:13:10 -08:00
SDL_joystick.h
SDL_keyboard.h
SDL_keycode.h
SDL_loadso.h
SDL_locale.h
SDL_log.h
SDL_main.h
SDL_messagebox.h
SDL_metal.h
SDL_misc.h Updated SDL to 2.0.14 in preparation for release candidate 2020-12-08 18:56:06 -08:00
SDL_mouse.h
SDL_mutex.h
SDL_name.h
SDL_opengl_glext.h
SDL_opengl.h
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_opengles2.h
SDL_opengles.h
SDL_pixels.h
SDL_platform.h
SDL_power.h
SDL_quit.h
SDL_rect.h
SDL_render.h
SDL_revision.h
SDL_rwops.h
SDL_scancode.h
SDL_sensor.h
SDL_shape.h
SDL_stdinc.h Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf 2020-12-23 13:47:49 -08:00
SDL_surface.h Add SDL_SoftStretchLowerLinear() (Bug 5313) 2020-12-23 21:37:40 +01:00
SDL_system.h
SDL_syswm.h
SDL_test_assert.h
SDL_test_common.h
SDL_test_compare.h
SDL_test_crc32.h
SDL_test_font.h
SDL_test_fuzzer.h
SDL_test_harness.h
SDL_test_images.h
SDL_test_log.h
SDL_test_md5.h
SDL_test_memory.h
SDL_test_random.h
SDL_test.h
SDL_thread.h
SDL_timer.h
SDL_touch.h
SDL_types.h
SDL_version.h Updated SDL to version 2.0.15 for development 2020-12-22 10:36:15 -08:00
SDL_video.h
SDL_vulkan.h
SDL.h