sdl2_frt/src/render/metal
2017-12-30 20:32:22 -04:00
..
build-metal-shaders.sh Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs 2017-12-07 16:08:09 -08:00
SDL_render_metal.m metal: use a projection matrix instead of manually transforming vertices into clip space on the CPU. 2017-12-30 20:32:22 -04:00
SDL_shaders_metal_ios.h metal: use a projection matrix instead of manually transforming vertices into clip space on the CPU. 2017-12-30 20:32:22 -04:00
SDL_shaders_metal_osx.h metal: use a projection matrix instead of manually transforming vertices into clip space on the CPU. 2017-12-30 20:32:22 -04:00
SDL_shaders_metal.metal metal: use a projection matrix instead of manually transforming vertices into clip space on the CPU. 2017-12-30 20:32:22 -04:00