sdl2_frt/src/joystick
Sam Lantinga dc9ddf1f61 Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD
kikuchan

Some joysticks with high sampling rate need to be read() more fast,
otherwise it delay user inputs due to internal queue.
Especially, an app that issues SDL_PollEvent() not so frequent
2013-09-06 20:54:14 -07:00
..
android Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
beos Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
bsd Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 2013-09-06 20:54:14 -07:00
darwin Patched to compile on Darwin 2013-08-21 10:27:39 -03:00
dummy Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
iphoneos Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
linux Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
psp Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
windows Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_gamecontroller.c Reworked XInput and DirectInput joystick code. 2013-08-28 16:43:47 -04:00
SDL_gamecontrollerdb.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_joystick_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_joystick.c Fix to buffer overrun in SDL_JoystickGetGUIDString(). 2013-09-05 15:49:57 -07:00
SDL_sysjoystick.h SDL 2013-08-21 10:32:04 -07:00
sort_controllers.py Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00