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https://github.com/Relintai/sdl2_frt.git
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b72938c861
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
64 lines
1.8 KiB
C
64 lines
1.8 KiB
C
/* See COPYING.txt for the full license governing this code. */
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/**
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* \file SDL_visualtest_variators.h
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*
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* Header for all the variators that vary input parameters to a SUT application.
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*/
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#include "SDL_visualtest_exhaustive_variator.h"
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#include "SDL_visualtest_random_variator.h"
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#ifndef _SDL_visualtest_variators_h
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#define _SDL_visualtest_variators_h
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Struct that acts like a wrapper around the different types of variators
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* available.
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*/
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typedef struct SDLVisualTest_Variator
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{
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/*! Type of the variator */
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SDLVisualTest_VariatorType type;
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/*! union object that stores the variator */
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union
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{
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SDLVisualTest_ExhaustiveVariator exhaustive;
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SDLVisualTest_RandomVariator random;
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} data;
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} SDLVisualTest_Variator;
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/**
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* Initializes the variator object pointed to by \c variator of type \c type
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* with information from the config object pointed to by \c config.
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*
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* \return 1 on success, 0 on failure
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*/
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int SDLVisualTest_InitVariator(SDLVisualTest_Variator* variator,
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SDLVisualTest_SUTConfig* config,
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SDLVisualTest_VariatorType type,
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Uint64 seed);
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/**
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* Gets the next variation using the variator.
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*
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* \return The arguments string representing the variation on success, and
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* NULL on failure. The pointer returned should not be freed.
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*/
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char* SDLVisualTest_GetNextVariation(SDLVisualTest_Variator* variator);
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/**
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* Frees any resources associated with the variator.
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*/
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void SDLVisualTest_FreeVariator(SDLVisualTest_Variator* variator);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#endif /* _SDL_visualtest_variators_h */ |