Simple Directmedia Layer
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Ryan C. Gordon d955d63b03 cmake: Build Linux-specific files like the configure script does.
Otherwise we unconditionally compile things we shouldn't.

Fixes Bugzilla #5175.
2020-06-26 17:42:30 -04:00
acinclude
android-project Fixed exception if getManifestEnvironmentVariables() is called without a current SDL activity 2020-06-04 12:30:25 -07:00
android-project-ant
build-scripts Fixed mkdir warning when running iosbuild.sh multiple times 2020-05-27 09:57:51 -07:00
cmake cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!). 2020-04-14 18:14:39 -04:00
debian Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
docs docs: README-linux.md updated for a modern Ubuntu release. 2020-05-14 21:54:51 -04:00
include Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888 2020-06-12 10:30:46 -07:00
src Fixed bug 5208 - Fix libGL loading on OpenBSD 2020-06-23 10:12:24 -07:00
test locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
VisualC locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
VisualC-WinRT Fixed building with Visual Studio 2019 2020-06-10 09:36:10 -07:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols
Xcode fix permissions of some project files 2020-06-14 12:21:02 +03:00
Xcode-iOS fix permissions of some project files 2020-06-14 12:21:02 +03:00
.hgignore Fixed bug 4965 - Update the .hgignore file 2020-02-03 16:38:07 -08:00
Android.mk fix permissions of some project files 2020-06-14 12:21:02 +03:00
autogen.sh
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CMakeLists.txt cmake: Build Linux-specific files like the configure script does. 2020-06-26 17:42:30 -04:00
configure Updated configure with changes from configure.ac 2020-06-04 09:10:49 -07:00
configure.ac Don't include the iOS joystick driver if joysticks are disabled 2020-05-27 10:35:43 -07:00
COPYING.txt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
CREDITS.txt
INSTALL.txt
Makefile.in locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
Makefile.minimal
Makefile.os2 OS/2: Forgot to add locale source dir to makefile. 2020-05-18 20:18:34 -04:00
Makefile.pandora
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 2019-03-16 18:45:10 -07:00
sdl2.pc.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake
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WhatsNew.txt Updated WhatsNew.txt with SDL 2.0.12 release notes 2020-03-02 11:39:44 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)