sdl2_frt/src/render
2016-11-24 21:41:09 -05:00
..
direct3d Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90 2016-11-06 08:42:46 -08:00
direct3d11 Better fix for last point in D3D11 renderer, thanks to Nader Golbaz 2016-11-06 15:15:32 -08:00
opengl Fixed all known static analysis bugs, with checker-279 on macOS. 2016-11-24 21:41:09 -05:00
opengles Patch from Sylvain to fix clang warnings 2016-11-13 22:57:41 -08:00
opengles2 Pacify some GCC strict-aliasing compiler warnings. 2016-11-23 21:52:48 -05:00
psp PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). 2016-04-01 21:13:58 +02:00
software Removed unused constants 2016-11-15 01:24:58 -08:00
mmx.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_d3dmath.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_d3dmath.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_render.c Fixed all known static analysis bugs, with checker-279 on macOS. 2016-11-24 21:41:09 -05:00
SDL_sysrender.h Renaming of guard header names to quiet -Wreserved-id-macro 2016-11-20 21:34:54 -08:00
SDL_yuv_mmx.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_yuv_sw_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_yuv_sw.c Fixed all known static analysis bugs, with checker-279 on macOS. 2016-11-24 21:41:09 -05:00