sdl2_frt/src/video
2016-02-12 00:27:21 -05:00
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android Android: Added mouse initialization to reset state. 2016-01-12 22:23:00 +01:00
cocoa Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!). 2016-01-07 14:02:37 -05:00
directfb Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 2016-01-05 02:46:10 -05:00
dummy Updated copyright to 2016 2016-01-02 10:10:34 -08:00
emscripten Updated copyright to 2016 2016-01-02 10:10:34 -08:00
haiku Updated copyright to 2016 2016-01-02 10:10:34 -08:00
mir Updated copyright to 2016 2016-01-02 10:10:34 -08:00
nacl Updated copyright to 2016 2016-01-02 10:10:34 -08:00
pandora Updated copyright to 2016 2016-01-02 10:10:34 -08:00
psp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
raspberry Updated copyright to 2016 2016-01-02 10:10:34 -08:00
uikit Fixed spaces in license comments. 2016-02-10 19:31:23 +01:00
vivante Expose the EGL display and window for Vivante SDL windows 2016-01-16 21:58:49 -08:00
wayland Updated copyright to 2016 2016-01-02 10:10:34 -08:00
windows Patched to compile. 2016-01-05 05:22:35 -05:00
winrt Updated copyright to 2016 2016-01-02 10:10:34 -08:00
x11 x11: Patched to compile with DEBUG_XEVENTS on C89 compilers. 2016-02-12 00:27:21 -05:00
SDL_blit_0.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_1.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_A.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_auto.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_auto.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_copy.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_copy.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_N.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_slow.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_slow.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_bmp.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_clipboard.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_egl_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_egl.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_fillrect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_pixels_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_pixels.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_RLEaccel_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_RLEaccel.c Fixed sed error on Mac OS X and updated copyright on a few last files 2016-01-02 10:38:51 -08:00
SDL_shape_internals.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_shape.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_stretch.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_surface.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_sysvideo.h Added SDL_SetWindowInputFocus(). 2016-01-05 02:28:56 -05:00
SDL_video.c Fixed creating fullscreen windows on Steam Link 2016-01-22 13:12:16 -08:00
sdlgenblit.pl Updated copyright to 2016 2016-01-02 10:10:34 -08:00