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android
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Android: Added mouse initialization to reset state.
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2016-01-12 22:23:00 +01:00 |
cocoa
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Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!).
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2016-01-07 14:02:37 -05:00 |
directfb
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Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
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2016-01-05 02:46:10 -05:00 |
dummy
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
emscripten
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
haiku
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
mir
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
nacl
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
pandora
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
psp
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
raspberry
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
uikit
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Fixed spaces in license comments.
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2016-02-10 19:31:23 +01:00 |
vivante
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Expose the EGL display and window for Vivante SDL windows
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2016-01-16 21:58:49 -08:00 |
wayland
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
windows
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Patched to compile.
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2016-01-05 05:22:35 -05:00 |
winrt
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
x11
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x11: Patched to compile with DEBUG_XEVENTS on C89 compilers.
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2016-02-12 00:27:21 -05:00 |
SDL_blit_0.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_1.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_A.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_auto.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_auto.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_copy.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_copy.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_N.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_slow.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit_slow.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_blit.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_bmp.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_clipboard.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_egl_c.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_egl.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_fillrect.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_pixels_c.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_pixels.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_rect_c.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_rect.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_RLEaccel_c.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_RLEaccel.c
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Fixed sed error on Mac OS X and updated copyright on a few last files
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2016-01-02 10:38:51 -08:00 |
SDL_shape_internals.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_shape.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_stretch.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_surface.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_sysvideo.h
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Added SDL_SetWindowInputFocus().
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2016-01-05 02:28:56 -05:00 |
SDL_video.c
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Fixed creating fullscreen windows on Steam Link
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2016-01-22 13:12:16 -08:00 |
sdlgenblit.pl
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |