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Added a reference to SDL_Direct3D9GetAdapterIndex to SDL_test_common.c so SDL will fail to compile if the new symbol isn't included properly. CR: Jorgen |
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direct3d | ||
opengl | ||
opengles | ||
opengles2 | ||
psp | ||
software | ||
mmx.h | ||
SDL_render.c | ||
SDL_sysrender.h | ||
SDL_yuv_mmx.c | ||
SDL_yuv_sw_c.h | ||
SDL_yuv_sw.c |